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One-shot reciprocity under error management is unbiased and fragile
Authors:Jarid Zimmermann  Charles Efferson
Institution:1. Department of Economics, University of Cologne, Cologne, Germany;2. Department of Economics, University of Zurich, Zurich, Switzerland
Abstract:The error management model of altruism in one-shot interactions provides an influential explanation for one of the most controversial behaviors in evolutionary social science. The model posits that one-shot altruism arises from a domain-specific cognitive bias that avoids the error of mistaking a long-term relationship for a one-shot interaction. One-shot altruism is thus, in an intriguingly paradoxical way, a form of reciprocity. We examine the logic behind this idea in detail. In its most general form the error management model is exceedingly flexible, and restrictions about the psychology of agents are necessary for selection to be well-defined. Once these restrictions are in place, selection is well defined, but it leads to behavior that is perfectly consistent with an unbiased rational benchmark. Thus, the evolution of one-shot reciprocity does not require an evoked cognitive bias based on repeated interactions and reputation. Moreover, in spite of its flexibility in terms of psychology, the error management model assumes that behavior is exceedingly rigid when individuals face a new interaction partner. Reciprocity can only take the form of tit-for-tat, and individuals cannot adjust their behavior in response to new information about the duration of a relationship. Zefferman (2014) showed that one-shot reciprocity does not reliably evolve if one relaxes the first restriction, and we show that the behavior does not reliably evolve if one relaxes the second restriction. Altogether, these theoretical results on one-shot reciprocity do not square well with experiments showing increased altruism in the presence of payoff-irrelevant stimuli that suggest others are watching.
Keywords:Cognitive biases  Error management theory  Evolution of cooperation  Anonymous one-shot games
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