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1.
ABSTRACT: Dellal, A, Varliette, C, Owen, A, Chirico, EN, and Pialoux, V. Small-sided games versus interval training in amateur soccer players: Effects on the aerobic capacity and the ability to perform intermittent exercises with changes of direction. J Strength Cond Res 26(10): 2712-2720, 2012-The purpose of this study was to compare the effects of small-sided games (SSGs) in soccer versus high-intensity intermittent training (HIT) on a continuous aerobic test (Vameval) and the performance in an intermittent test with changes of direction (CODs; 30-15 intermittent fitness test [30-15IFT]). Twenty-two amateur soccer players (mean age ± SD: 26.3 ± 4.7 years) were assigned to 3 different groups for 6 weeks: SSG group (n = 8), HIT group (n = 8), and control group (CG; n = 6). In addition to the usual technical and tactical sessions and competitive games, the SSG group performed 9 sessions of 2 versus 2 and 1 versus 1 SSGs, whereas the HIT group performed 9 sessions of intermittent runs in the form of 30 seconds of effort interspersed with 30 seconds of passive recovery (30s-30s), 15s-15s, and 10s-10s. The HIT and SSG groups showed performance improvements in the Vameval test (5.1 and 6.6%, respectively) and the 30-15IFT intermittent test with CODs (5.1 and 5.8%, respectively), whereas there was no change in the performance of the CG. Players from HIT and SSG groups showed similar increase in their performance in the 30-15IFT and the Vameval tests during the 6-week training period, especially with an increase significantly different to that in a traditional training as in the CG (p < 0.05). This investigation demonstrates that both SSG and HIT interventions are equally effective in developing the aerobic capacity and the ability to perform intermittent exercises with CODs in male amateur soccer players. Furthermore, these 2 methods of training applied during the 6 weeks induce similar effect on the recovery capacity and on the ability to repeat directional changes of 180°. Coaches will now be able to choose between these two methods according to the objective of the training and to optimize the training.  相似文献   

2.
The main aim of this study was to analyse the effects of including additional speed and endurance sessions during small-sided games (SSG) training periodization on physical fitness in professional soccer players. Sixteen outfield players (age = 25.6 ± 7.6 years) who competed in the First Division of a European League participated in this study. Players were randomly assigned to perform only the SSG periodization (G-SSG group) or to add endurance and speed training contents to the SSG (ES-SSG group). Before and after the 6-week experimental period, a Yo-Yo Intermittent Recovery Test level 1 (YYIR1) and a 40 m sprinting test were performed. Rating of perceived exertion (RPE) was also measured after each training session. The G-SSG group showed a large improvement in the YYIR1 performance (p = 0.018–0.028; ES = 0.521–0.576) after the training programme, whereas no significant changes were observed for the ES-SSG group (p = 0.763–1.000; ES = 0.000–0.014). In addition, no significant differences (p > 0.05, ES = 0.005–361, trivial to small) in sprint performance at 5 and 10 m intervals up to 40 m were observed at post-training in comparison to pre-training evaluation in G-SSG and ES-SSG groups. No significant differences (p > 0.05) between groups were observed at baseline in the YYIR1 test. The 6-week SSG training supported with only six endurance and speed training sessions was no more effective than well-organized SSG alone for improving running endurance in professional soccer players.  相似文献   

3.
Small-sided games (SSGs) are often used in soccer to produce acute physiological and physical responses, while a tactical/technical stimulus is also employed. However, due to some limitations of SSGs, researchers have been testing this method combined with running-based training methods. This systematic review was conducted to assess the effects of combined SSG and running-based methods on soccer players’ acute responses and adaptations after training interventions. A systematic review of Web of Science, PubMed, Cochrane Library, Scopus, and SPORTDiscus databases was performed according to the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines. The database search initially identified 782 titles. From those, five articles were deemed eligible for the systematic review. The five included studies presented data from training load, reporting inconsistent greater values in combined SSG and running-based methods when compared to SSG-only formats. Considering the adaptations, studies comparing combined SSG and running-based methods with SSG-only methods revealed inconsistent differences in terms of the effects on aerobic performance and sprinting. Combining SSG and running-based methods can increase the acute mechanical load and high-intense running stimuli in players when compared to interventions that use only SSGs. However, the adaptations promoted by both methods are similar, and the differences are unclear. The order of combination (SSG and running-based method) does not seem to impact players’ adaptations; however, the frequency of sessions did have a meaningful impact.  相似文献   

4.
The aim of this article was to quantify the distribution of training intensities and its effect on aerobic fitness in professional elite soccer players. Fourteen professional soccer players were observed during the prechampionship training period (6 weeks). Treadmill running speed and heart rates (HRs) at 2 and 4 mmol · L(-1) blood-lactate concentrations were assessed pre and posttraining. Training intensities were categorized using 3 HR zones: low intensity (
HR 4 mmol · L(-1)). Analysis of the 504 individual training sessions showed that 73 ± 2.5, 19 ± 2.8, and 8 ± 1.4% of the total training time was spent at low, moderate, and high intensity, respectively (p < 0.001). Speed at 2 and 4 mmol · L(-1) significantly improved posttraining (5 and 7%, respectively, p < 0.01). Training spent at high intensity was significantly related to relative speed improvements at 2 mmol · L(-1) (r = 0.84, p < 0.001;) and 4 mmol · L(-1) (r = 0.65, p = 0.001). Players spent almost two-thirds of their training time at low intensities. However, only the time spent at high intensity (>90% of maximal HR) was related to changes in aerobic fitness. These results support the usefulness of the quantification of aerobic training load using HR. Furthermore, it stresses the effectiveness of the high-intensity training in soccer.  相似文献   

5.
A major use of small-sided games (SSGs) in soccer training is the concomitant development of game-specific aerobic fitness. We hypothesize that the SSG formats of 2 vs. 2, 3 vs. 3, and 4 vs. 4 players reveal game-like intensities and therefore are most adequate to increase game-specific aerobic fitness. Heart rate (HR), percentage of maximum heart rate (HRmax), blood lactate concentration (La), and time-motion characteristics of 17 elite male youth soccer players (aged 14.9 ± 0.7 years, V[Combining Dot Above]O2max 61.4 ± 4.5 ml·kg·min, HRmax 199.6 ± 7.3 b·min) were collected by global positioning systems while performing the SSG formats. Repeated-measures analysis of variance and effect sizes were calculated to demonstrate the differences between SSG formats. Highest physiological responses were obtained in 2 vs. 2 (HR: 186 ± 7 b·min, HRmax: 93.3 ± 4.2%, La: 5.5 ± 2.4 mmol·L) followed by 3 vs. 3 (HR: 184 ± 8 b·min, HRmax: 91.5 ± 3.3%, La: 4.3 ± 1.7 mmol·L) and 4 vs. 4 (HR: 179 ± 7 b·min, HRmax 89.7 ± 3.4%, La: 4.4 ± 1.9 mmol·L). Pronounced differences were found for most physiological parameters and for time spent in the speed zones "walking" (<5.3 km·h), "moderate-speed running" (10.3-13.9 km·h), and "maximum sprinting" (≥26.8 km·h). The findings suggest that all the formats reveal game-like intensities and are suitable for aerobic fitness improvements. However, we found pronounced demands on the anaerobic energy supply in 2 vs. 2, whereas 3 vs. 3 and 4 vs. 4 remain predominantly on an aerobic level and differ mainly in the HR response. We suggest using 3 vs. 3 for soccer-specific aerobic fitness training.  相似文献   

6.
The aim was to assess the relationship between aerobic fitness and metabolic power metrics in elite male soccer players, and the possible differences that playing positions might impose during match play over new metabolic power metrics. Sixty-two elite professional male soccer players (13 central backs, 13 side backs, 22 midfielders, and 14 forwards) took part in the study. Players were monitored during eleven months of full training (including pre-season and in-season) and over all official matches (Serie A matches, Italy Cup matches). Aerobic fitness tests were conducted one week after the start of the preseason, and 8, 24 and 36 weeks after the beginning of the Championship. Players’ aerobic fitness and metabolic power metrics were considered as the mean of all seasonal testing and of pooling data of 38 championship matches and 3 or 6 Italy Cup matches for all the calculations respectively. The velocity at 4 mmol·L-1 (VL4) was significantly related to metabolic power metrics match variables with correlation ranging from trivial to very large (r = 0.32 to r = 0.89). Receiver-operating-characteristic (ROC) analysis showed that speed at VL4 was sensitive in detecting high metabolic power distance (HMPD) changes in all but central back players as revealed by area under the curve (central back .78, 95%CI .47 to .95; full back .93, 95%CI .64 to 0.99; midfielder .88, 95%CI .67 to 0.98; forward .90, 95%CI .62 to 0.99). This study’s findings provide further evidence for the ecological validity of aerobic fitness in elite male soccer players. Players having a HMPD cut-off equal to or higher than > 1450 m for central backs, > 1990 m for full backs, > 2170 m for midfielders and > 1670 m for forwards may be considered as possessing superior aerobic fitness status. In light of this study’s findings, the VL4 test may be considered a valid test to evaluate meaningful information for direct generic aerobic training in soccer players.  相似文献   

7.
8.
The purpose of this study was to compare the blood lactate (La-), heart rate (HR) and percentage of maximum HR (%HRmax) responses among the small-sided games (SSGs) in elite young soccer players. Sixteen players (average age 15.7 6 0.4 years; height 176.8 6 4.6 cm; body mass 65.5 6 5.6 kg; VO2max 53.1 6 5.9 ml · kg(-1) · min(-1); HRmax 195.9 6 7.4 b · min(-1)) volunteered to perform the YoYo intermittent recovery test and 6 bouts of soccer drills including 1-a-side, 2-a-side, 3-a-side, and 4-a-side games without a goalkeeper in random order at 2-day intervals. The differences in La-, HR and%HRmax either among the SSGs or among the bouts were identified using 4 x 6 (games x exercise bouts) 2-way analysis of variance with repeated measures. Significant differences were found on La-, HR, and %HRmax among the bouts (p ≤ 0.05). The 3-a-side and 4-a-side games were significantly higher than 1-a-side and 2-a-side games on HR and %HRmax (p ≤ 0.05), whereas the 1-a-side game significantly resulted in higher La- responses compared to other SSGs. This study demonstrated that physiological responses during the 1-a-side and 2-a-side games were different compared to 3-a-side and 4-a-side games. Therefore, it can be concluded that a decreased number of players results in increased intensity during SSGs including 6 bouts. These results suggest that coaches should pay attention on choosing the SSG type and the number of bouts to improve desired physical conditioning of elite young soccer players in soccer training.  相似文献   

9.
The main goal was to determine anaerobic and aerobic improvement of young soccer players after six-week high volume (HVT) or small sided games (SSG) training intervention. One hundred and one highly trained youth soccer players (16.2 ± 1.3 years) were divided into SSG (n = 51) and HVT groups (n = 50) and according to age into an under sixteen subgroup (U16), under seventeen subgroup (U17), and under nineteen subgroup (U19). The performance was assessed by Yo-Yo intermittent test, Repeated sprint ability test (RSA), and K-test before and after both training interventions. For U16 the SSG group recorded significant improvements in the K-test (0.64 ± 0.56 s; p = .04) and RSA (0.15 ± 0.43 s; p = .01). For U19 the SSG group recorded the same improvements, in the K-test (0.43 ± 0.57 s; p = .007), RSA (0.21 ± 0.22 s; p = .048), and Yo-Yo test (127.25 ± 17.87; p = .049). HVT improved aerobic performance when the Yo-Yo test was significantly better after intervention at U17 (199.00 ± 111.83 m; p = .030), U19 (88.40 ± 66.38 m; p = .049). In total, the HVT group spent 621 min (56.45 ± 5.01 min) of aerobic training and the Small sided game group spent 291 min (26.45 ± 8.61 min) of small sided games focused on aerobic performance. This study showed that both SSG and HVT training interventions were effective for aerobic improvement for the U19 category, but not for younger players. SSG was identified to be more appropriate to fitness development of soccer players.  相似文献   

10.
This study investigated the effects of video-based perceptual training on pattern recognition and pattern prediction ability in elite field sport athletes and determined whether enhanced perceptual skills influenced the physiological demands of game-based activities. Sixteen elite women soccer players (mean +/- SD age, 18.3 +/- 2.8 years) were allocated to either a video-based perceptual training group (N = 8) or a control group (N = 8). The video-based perceptual training group watched video footage of international women's soccer matches. Twelve training sessions, each 15 minutes in duration, were conducted during a 4-week period. Players performed assessments of speed (5-, 10-, and 20-m sprint), repeated-sprint ability (6 x 20-m sprints, with active recovery on a 15-second cycle), estimated maximal aerobic power (V O2 max, multistage fitness test), and a game-specific video-based perceptual test of pattern recognition and pattern prediction before and after the 4 weeks of video-based perceptual training. The on-field assessments included time-motion analysis completed on all players during a standardized 45-minute small-sided training game, and assessments of passing, shooting, and dribbling decision-making ability. No significant changes were detected in speed, repeated-sprint ability, or estimated V O2 max during the training period. However, video-based perceptual training improved decision accuracy and reduced the number of recall errors, indicating improved game awareness and decision-making ability. Importantly, the improvements in pattern recognition and prediction ability transferred to on-field improvements in passing, shooting, and dribbling decision-making skills. No differences were detected between groups for the time spent standing, walking, jogging, striding, and sprinting during the small-sided training game. These findings demonstrate that video-based perceptual training can be used effectively to enhance the decision-making ability of field sport athletes; however, it has no effect on the physiological demands of game-based activities.  相似文献   

11.
This study aimed to compare the effects of 6-weeks combined core strength and small-sided games training (SSGcore) vs. small-sided games (SSG) training on the physical performance of young soccer players. Thirty-eight amateur soccer players (age: 16.50 ± 0.51 years) were randomly assigned to either a SSGcore (n = 20) or a SSG group (n = 18). The SSGcore group performed upper and lower body core strength exercises combined with SSG including 2-, 3- and 4-a-sided soccer games third a week. The SSG group performed only the SSG periodization. Baseline and after the 6-week training period the Yo-Yo Intermittent Recovery Test level 1 (YYIRTL-1), 5–20-m sprint test, countermovement jump (CMJ), squat jump (SJ), triple-hop distance (THD), zigzag agility with ball (ZAWB) and without ball (ZAWOB), three corner run test (TCRT) and Y-balance test. The SSGcore group demonstrated meaningful improvements in 20 m sprint time (SSGcore: -9.1%, d = 1.42; SSG: -4.4%, d = 0.76), CMJ (SSGcore: 11.4%, d = 2.67; SSG: -7.7%, d = 1.43), SJ (SSGcore: 12.0%, d = 2.14; SSG: 5.7%, d = 1.28), THD (SSGcore: 5.0%, d = 1.39; SSG: 2.7%, d = 0.52) and TCRT (SSGcore: -3.7%, d = 0.69; SSG: -1.9%, d = 0.38). Furthermore, the SSGcore group demonstrated meaningfully higher improvement responses in both leg balance score (d = ranging from 2.11 to 2.75) compared with SSG group. These results suggest that the inclusion of core strength training to a SSG periodization is greatly effective to improve speed and strength-based conditioning in young soccer players.  相似文献   

12.
The aims of this study were to examine in young soccer players (a) the effect of varying the number of players on exercise intensity (EI) and technical actions during small-sided games (SSGs), (b) the reliability of EI and technical actions, and (c) the influence of the players' maturation on EI and involvements with the ball (IWBs). Sixteen male soccer players (mean ± SD; age 13.5 ± 0.7 years, height 164 ± 7 cm, and weight 51.8 ± 8 kg) completed 2 bouts of 3 vs. 3 (SSG3), 4 vs. 4 (SSG4), and 5 vs. 5 (SSG5) training. Exercise intensity was measured using heart rate and expressed as a percentage of maximal heart rate (%MHR). Technical actions were quantified from video recordings. Maturation stage was determined with the Tanner scale. Exercise intensity in SSG3 (89.8 ± 2%MHR) was higher (p < 0.003) than that in SSG5 (86.9 ± 3%MHR). The EI in the first set (86.8 ± 4%MHR) was lower (p < 0.001) than that in the second (89.1 ± 3%MHR) and in the third set (89.4 ± 3%MRH). No effects of number of players were found in IWB, passes, target passes, tackles, and headers. Significantly more crosses, dribbling, and shots on goal were observed during SSG3 compared to during SSG4 or SSG5 (p < 0.05). The typical error for EI, expressed as coefficient of variation, ranged from 2.2 to 3.4%. The reliability for the most frequent technical actions ranged from 6.8 to 19.3%. The level of maturation was not correlated with either EI or IWB. These results extend previous findings with adult players suggesting that SSGs can provide an adequate training stimulus for young players and are feasible for groups with heterogeneous maturation levels.  相似文献   

13.
This study investigated the specificity of skill-based conditioning games and compared the effectiveness of skill-based conditioning games and instructional training for improving physical fitness and skill in junior elite volleyball players. Twenty-five junior volleyball players (mean age +/- SE, 15.6 +/- 0.1 years) participated in this study. Heart rate data were collected on all players during the Australian Junior Volleyball Championships. After the competition, players were randomly allocated into a skill-based conditioning games group (n = 12) or an instructional training group (n = 13). Each player participated in a 12-week training program that included 3 organized court training sessions per week. No significant differences (P > 0.05) were detected between competition and skill-based conditioning games for the percentage of time spent in low-intensity, moderate-intensity, and high-intensity activities. Skill-based conditioning games induced improvements in vertical jump, spike jump, speed, agility, upper-body muscular power, and estimated maximal aerobic power, whereas technical instruction improved only spike jump and speed. Conversely, instructional training induced meaningful improvements in all measurements of skill, whereas improvements in technical skill after skill-based conditioning games were uncommon and typically small. The results of this study show that skill-based conditioning games offer a specific training stimulus to simulate the physiological demands of competition in junior elite volleyball players. Although the improvements in physical fitness after training were greater with skill-based conditioning games, instructional training resulted in greater improvements in technical skill in these athletes. These findings suggest that a combination of instructional training and skill-based conditioning games is likely to confer the greatest improvements in fitness and skill in junior elite volleyball players.  相似文献   

14.
The aim of this study was to compare the effect of short-sprint repetition and long-sprint repetition training (SST, LST), matched for total distance, on selected fitness components in young soccer players. Thirty young (14-15 years) soccer players were randomly assigned to either the short-sprint training group or long-sprint training group and completed 2 similar sets of fitness tests before and after 7 weeks of training. The 2 training programs consisted of SST (4-6 sets of 4 × 50-m all-out sprint) and LST (4-6 sets of 200-m run at 85% of maximum speed), each performed 3 times a week. Before training, there were no baseline between-group differences in predicted VO2max, standing long jump, 30-m sprint time, 4 × 10-m shuttle running time, and 250-m running time. Both training programs led to a significant improvement in VO2max (predicted from the 20-m shuttle run, p < 0.01), with no between-group difference (p = 0.14). Both training programs also led to a significant improvement in the anaerobic fitness variables of 30-m sprint time (p < 0.01), 4 × 10-m shuttle running time (p < 0.01), and 250-m running time (p < 0.01), with no between-group differences. Neither of the training programs had a significant effect on standing long jump (p = 0.21). The study showed that long, near-maximal sprints, and short, all-out sprint training, matched for total distance, are equally effective in enhancing both the aerobic and anaerobic fitness of young soccer players. Therefore, to maintain a player's training interest and enthusiasm, coaches may alternate between these methods during the busy soccer season.  相似文献   

15.
The purpose of this study was to evaluate changes in soccer-specific power endurance of 34 female high school soccer players throughout a season either with or without an intermittent, high-intensity exercise protocol. Thirty-four female high school soccer players were tested prior to the 2000 fall season and again 10 weeks later. The tests included an abridged 45-minute shuttle test (LIST), hydrostatic weighing, vertical jump, 20-m running-start sprint, and 30-second Wingate test. The experimental group (EG; n = 17, age 16.5 +/- 0.9 years) completed a 10-week in-season plyometric, resistive training, and high-intensity anaerobic program. The control group (n = 17, age 16.3 +/- 1.4 years) completed only traditional aerobic soccer conditioning. Statistical significance was set at alpha < 0.05. The experimental group showed significant improvements in the LIST (EG = delta 394 seconds +/- 124 seconds), 20-m sprint (EG = Delta-0.10 seconds +/- 0.10 seconds), increase in fat-free mass (EG = delta 1.14 kg +/- 1.22 kg), and decreases in fat mass (EG = Delta-1.40 kg +/- 1.47 kg) comparing pre- to postseason. This study indicates that a strength and plyometric program improved power endurance and speed over aerobic training only. Soccer-specific power endurance training may improve match performance and decrease fatigue in young female soccer players.  相似文献   

16.
This study aims to examine the difference in heart rate (HR) responses and technical activities placed upon European elite players when exposed to 2-sided games differing in the number of players and playing area. Fifteen male soccer players from a Scottish Premier League team (26.3 ± 4.85 years, 182.4 ± 6.99 cm, 79.5 ± 8.05 kg, VO2max of 54.36 ± 5.45 ml·kg(-1)·min(-1)) performed both small (3 vs. 3 plus goalkeepers) and large (9 vs. 9 plus goalkeepers) sided games each lasting for 3 × 5 minutes interspersed with 4-minute passive recovery during the 2009-2010 season. The HR responses and players' technical actions were recorded throughout all sided games. Results show that small-sided games (SSG) induced significantly (p < 0.05, large effect) higher HR responses as compared to large-sided games. Furthermore, during SSGs, players spent significantly longer time in the >85% maximal HR zone (p < 0.05, large effect) as compared to large-sided games. Technical analysis revealed a large practical difference (effect size ranged from 1.5 to 21.2) between small- and large-sided games: less number of blocks, headers, interceptions, passes, and receives but more dribbles, shots, and tackles in SSG. Furthermore, SSG induced significantly lesser total ball contacts per game (p < 0.05, large effect) but significantly greater ball contacts per individual (p < 0.05, large effect) when compared to larger-sided games. The different technical requirements also enable coaches to carry out training games more suitable to specific playing positions such as SSG for midfielders (more dribbles, tackles, and ball contacts per player) strikers (more shots), and large-sided games for defender (more blocks, headers, and interceptions).  相似文献   

17.
This study investigated the physiological and anthropometric characteristics of rugby league players during a competitive season. Sixty-eight rugby league players were allocated into training (n = 52) and nonexercise control (n = 16) groups. The training group participated in 2 field-training sessions per week, with training loads, match loads, and injury rates recorded. Subjects performed measurements of standard anthropometry (height, body mass, and sum of 7 skinfolds), muscular power (vertical jump), speed (10-, 20-, and 40-m sprint), agility (L run), and maximal aerobic power (multistage fitness test) in December (off-season), March (preseason), May (midseason), and August (end season). Increases in maximal aerobic power and muscular power and reductions in skinfold thickness were observed during the early phases of the season when training loads were highest. However, reductions in muscular power and maximal aerobic power and increases in skinfold thickness occurred toward the end of the season, when training loads were lowest and match loads and injury rates were highest. These findings suggest that high overall playing intensity and match loads in end-season matches increase in injury rates in the latter half of the season, and residual fatigue associated with limited recovery between successive matches may compromise the physical development of rugby league players.  相似文献   

18.
The aim of this study was to examine the relationship between the playing level in soccer (i.e., amateur vs. professional players) and the physiological impact, perceptual responses, time-motion characteristics, and technical activities during various small-sided games (SSGs). Twenty international players (27.4 ± 1.5 years and 17.4 ± 0.8 km·h(-1) of vVO(2)max) and 20 amateur players of the fourth French division (26.3 ± 2.2 years and 17.0 ± 1.2 km·h(-1) of vVO(2)max) played 9 SSGs (i.e., 2 vs. 2, 3 vs. 3, and 4 vs. 4) in which the number of ball touches authorized by possession varied (1 ball touch authorized = 1T, 2 ball touches authorized = 2T, and Free Play = FP). Heart rate (HR), blood lactate ([La]), subjective perception of effort (rating of perceived exertion [RPE]), physical performance, and technical performance of all players were analyzed during all SSGs. Across the various SSGs, amateurs completed a lower percent of successful passes (p < 0.01), recorded higher RPE and [La] values, lost a greater amount of ball possessions (p < 0.001), and covered less total distance with respect to sprinting and high-intensity running (HIR). The HR responses, however, were similar when expressed as %HRmax and %HRreserve. The comparison of the professional and amateur soccer players' activities during SSGs showed that the playing level influenced the physiological responses, physical and technical activities. Consequently, this study has shown that the main differences between elite and amateur players within SSGs concerned their capacity to perform high-intensity actions (HIR and sprints) and execute various technical abilities (in particular number of ball lost per possession and percentage of successful passes).  相似文献   

19.
Ingebrigtsen, J, Dillern, T, and Shalfawi, SAI. Aerobic capacities and anthropometric characteristics of elite female soccer players. J Strength Cond Res 25(12): 3352-3357, 2011-This study investigated aerobic capacities and anthropometric characteristics within a group of 29 elite female soccer players. The purpose was to identify and establish aerobic capacities and anthropometric characteristics for these players and to look for possible positional differences between keepers, defenders, midfielders, and attackers. We did this by measuring standard anthropometrical variables and maximal oxygen (VO(2)max) and anaerobic threshold (AT). One-way analysis of variance revealed no significant differences among anthropometric or physiological variables. However, a trend (p = 0.062) toward positional differences was found within running speed at AT. A subsequent Tukey post hoc test showed differences (p = 0.04) between keepers and defenders, with the latter running faster (~1.7 km·h) at AT. The present results suggest that few anthropometric and physiological differences exist between playing positions in elite female soccer players. Furthermore, the current results indicate that present elite players' physiological characteristics are similar to those previously shown, despite the rapid changes of the female soccer game. Based on well-established knowledge that different playing positions within a soccer team ought to have distinct capacities, we recommend regular testing programs to be able to construct and implement tailored training programs for players' physical capacities with respect to the demands of their playing positions.  相似文献   

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