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1.
For rigid body POSE estimation, any relative movement of the tracking markers on a segment is often referred to as an artefact; however this may be an important part of the signal within breast biomechanics. This study aimed to quantify differences in breast range of motion when calculated relative to the torso segment using either direct or segment optimised POSE estimation algorithms. Markers on the torso and right nipple were tracked using infrared cameras (200 Hz) during five running gait cycles in three breast support conditions (no bra, everyday bra and sports bra). Multiplanar breast range of motion was calculated relative to the torso segment using two POSE estimation algorithms. First, the torso segment was defined using direct POSE estimation (direct). Second, while standing stationary in the anatomical position; the positional data of the torso markers were used to construct the torso using segment optimised POSE estimation (optimised). The torso segment length defined using direct POSE estimation changed significantly by 3.4 cm compared to that of the segment optimisation POSE estimation in the no bra condition. Subsequently, superioinferior breast range of motion was significantly greater (p<0.017) when calculated using direct POSE estimation, within each of the three breast support conditions. Segment optimisation POSE estimation is recommended to minimise any differences in breast motion associated with intra segment deformation between physical activity types. However, either algorithm is recommended when evaluating different breast support garments, as a correctly fitted bra does not cause the torso markers to move relative to each other.  相似文献   

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3.
Nyan MN  Tay FE  Mah MZ 《Journal of biomechanics》2008,41(10):2297-2304
The purpose of this study is to investigate unique features of body segments in fall and activities of daily living (ADL) to make automatic detection of fall in its descending phase before the impact. Thus, fall-related injuries can be prevented or reduced by deploying feedback systems before the impact. In this study, the authors propose the following hypothesis: (1) thigh segment normally does not go beyond certain threshold angle to forward and sideways directions in ADL and (2) even if it does, the angular characteristics measured at torso and thigh differ from one another in ADL whereas in the case of fall, they become congruent. These two factors can be used to distinguish fall from ADL in its inception. Vicon 3-D motion analysis system was used in this study. High level of correlation between thigh and torso segments (corr > 0.99) was found for fall activities and low correlation coefficients (mean corr for lateral movements is 0.2338 and for sagittal movements is -0.665) were observed in ADL. By applying the hypothesis, all simulated falls could be detected with no false alarms and around 700ms lead-time before the impact was achieved in pre-impact fall detection. It is the longest lead-time obtained so far in pre-impact fall detection.  相似文献   

4.
Under a 90° rotation of motor space relative to visual space, human two-dimensional aiming movements frequently take the form of smooth arcs such as spirals and semi-circles. A time-independent differential equation explains this tendency in terms of a rotation-induced vector field made up, at each point in the two-dimensional space, of two input vectors. One vector represents a visual error signal and the other represents a motor error signal. A trajectory's instantaneous direction of movement at each point can be described as the resultant of the two vectors. This mathematical formulation incorporates plausible visual-motor mechanisms and, when expressed in polar coordinates, leads to a new method for analyzing the spatial properties of movements (i.e., movement paths). Plots of the angle between the resultant and the target vector () against distance from the target (r, in the polar representation) summarize the arc-shaped movement paths as a simple relation that can be analyzed statistically with respect to properties such as monotonicity. The polar representation is a plausible representation of visually-guided movements, with the visual error vector functioning as an objective function relative to which behavior is optimized. We extend the model and ther, movement path analysis to non-90° rotations, and we find that the model predicts an observed qualitative shift in behavior for rotations greater than 90°. It also predicts qualitatively different path shapes observed under visual-motor reflections.This work was performed while the first author was under the support of Grant IST-8511589 from the National Science Foundation and Grant NCC2-307 from the National Aeronautics and Space Administration  相似文献   

5.
A new principle of sensorimotor control of legged locomotion in an unpredictable environment is proposed on the basis of neurophysiological knowledge and a theory of nonlinear dynamics. Stable and flexible locomotion is realized as a global limit cycle generated by a global entrainment between the rhythmic activities of a nervous system composed of coupled neural oscillators and the rhythmic movements of a musculo-skeletal system including interaction with its environment. Coordinated movements are generated not by slaving to an explicit representation of the precise trajectories of the movement of each part but by dynamic interactions among the nervous system, the musculo-skeletal system and the environment. The performance of a bipedal model based on the above principle was investigated by computer simulation. Walking movements stable to mechanical perturbations and to environmental changes were obtained. Moreover, the model generated not only the walking movement but also the running movement by changing a single parameter nonspecific to the movement. The transitions between the gait patterns occurred with hysteresis.  相似文献   

6.
To determine the range of motion of a joint between an initial orientation and a final orientation, it is convenient to subtract initial joint angles from final joint angles, a method referred to as the vectorial approach. However, for three-dimensional movements, the vectorial approach is not mathematically correct. To determine the joint range of motion, the rotation matrix between the two orientations should be calculated, and angles describing the range of motion should be extracted from this matrix, a method referred to as the matrical approach. As the matrical approach is less straightforward to implement, it is of interest to identify situations in which the vectorial approach leads to insubstantial errors. In this study, the vectorial approach was compared to the matrical approach, and theoretical justification was given for situations in which the vectorial approach can reasonably be used. The main findings are that the vectorial approach can be used if (1) the motion is planar (Woltring HJ. 1994. 3-D attitude representation of human joints: a standardization proposal. J Biomech 27(12): 1399–1414), (2) the angles between the final and the initial orientation are small (Woltring HJ. 1991. Representation and calculation of 3-D joint movement. Hum Mov Sci 10(5): 603–616), (3) the angles between the initial orientation of the distal segment and the proximal segment are small and finally (4) when only one large angle occurs between the initial orientation of the distal segment and the proximal segment and the angle sequence is chosen in such a way that this large angle occurs on the first axis of rotation. These findings provide specific criteria to consider when choosing the angle sequence to use for movement analysis.  相似文献   

7.
A method is presented for determining the angular momentum of the human body about its mass centre for general three-dimensional movements. The body is modelled as an 11 segment link system with 17 rotational degrees of freedom and the angular momentum of the body is derived as a sum of 12 terms, each of which is a vector function of just one angular velocity. This partitioning of the angular momentum vector gives the contribution due to the relative segmental movement at each joint rather than the usual contribution of each segment. A method of normalizing the angular momentum is introduced to enable the comparison of rotational movements which have different flight times and are performed by athletes with differing inertia parameters. Angular momentum estimates were calculated during the flight phases of nine twisting somersaults performed on trampoline. Errors in film digitization made large contributions to the angular momentum error estimates. For individual angular momentum estimates the relative error is estimated to be about 10% whereas for mean angular momentum estimates the relative error is estimated to be about 1%.  相似文献   

8.

Background

How the central nervous system (CNS) organizes the joint dynamics for multi-joint movement is a complex problem, because of the passive interaction among segmental movements. Previous studies have demonstrated that the CNS predictively compensates for interaction torque (INT) which is arising from the movement of the adjacent joints. However, most of these studies have mainly examined quick movements, presumably because the current belief is that the effects of INT are not significant at slow speeds. The functional contribution of INT for multijoint movements performed in various speeds is still unclear. The purpose of this study was to examine the contribution of INT to a planer reaching in a wide range of motion speeds for healthy subjects.

Methods

Subjects performed reaching movements toward five targets under three different speed conditions. Joint position data were recorded using a 3-D motion analysis device (50 Hz). Torque components, muscle torque (MUS), interaction torque (INT), gravity torque (G), and net torque (NET) were calculated by solving the dynamic equations for the shoulder and elbow. NET at a joint which produces the joint kinematics will be an algebraic sum of torque components; NET = MUS - G - INT. Dynamic muscle torque (DMUS = MUS-G) was also calculated. Contributions of INT impulse and DMUS impulse to NET impulse were examined.

Results

The relative contribution of INT to NET was not dependent on speed for both joints at every target. INT was additive (same direction) to DMUS at the shoulder joint, while in the elbow DMUS counteracted (opposed to) INT. The trajectory of reach was linear and two-joint movements were coordinated with a specific combination at each target, regardless of motion speed. However, DMUS at the elbow was opposed to the direction of elbow movement, and its magnitude varied from trial to trial in order to compensate for the variability of INT.

Conclusion

Interaction torque was important at slow speeds. Muscle torques at the two joints were not directly related to each other to produce coordinated joint movement during a reach. These results support Bernstein's idea that coordinated movement is not completely determined by motor command in multi-joint motion. Based on the data presented in this study and the work of others, a model for the connection between joint torques (muscle and passive torques including interaction torque) and joint coordination is proposed.  相似文献   

9.
《Journal of Physiology》2013,107(5):399-408
Recent experiments showed that the bio-mechanical ease and end-point stability associated to reaching movements are predicted prior to movement onset, and that these factors exert a significant influence on the choice of movement. As an extension of these results, here we investigate whether the knowledge about biomechanical costs and their influence on decision-making are the result of an adaptation process taking place during each experimental session or whether this knowledge was learned at an earlier stage of development. Specifically, we analysed both the pattern of decision-making and its fluctuations during each session, of several human subjects making free choices between two reaching movements that varied in path distance (target relative distance), biomechanical cost, aiming accuracy and stopping requirement. Our main result shows that the effect of biomechanics is well established at the start of the session, and that, consequently, the learning of biomechanical costs in decision-making occurred at an earlier stage of development. As a means to characterise the dynamics of this learning process, we also developed a model-based reinforcement learning model, which generates a possible account of how biomechanics may be incorporated into the motor plan to select between reaching movements. Results obtained in simulation showed that, after some pre-training corresponding to a motor babbling phase, the model can reproduce the subjects’ overall movement preferences. Although preliminary, this supports that the knowledge about biomechanical costs may have been learned in this manner, and supports the hypothesis that the fluctuations observed in the subjects’ behaviour may adapt in a similar fashion.  相似文献   

10.
To understand the functional significance of skeletal muscle anatomy, a method of quantifying local shape changes in different tissue structures during dynamic tasks is required. Taking advantage of the good spatial and temporal resolution of B-mode ultrasound imaging, we describe a method of automatically segmenting images into fascicle and aponeurosis regions and tracking movement of features, independently, in localized portions of each tissue. Ultrasound images (25 Hz) of the medial gastrocnemius muscle were collected from eight participants during ankle joint rotation (2° and 20°), isometric contractions (1, 5, and 50 Nm), and deep knee bends. A Kanade-Lucas-Tomasi feature tracker was used to identify and track any distinctive and persistent features within the image sequences. A velocity field representation of local movement was then found and subdivided between fascicle and aponeurosis regions using segmentations from a multiresolution active shape model (ASM). Movement in each region was quantified by interpolating the effect of the fields on a set of probes. ASM segmentation results were compared with hand-labeled data, while aponeurosis and fascicle movement were compared with results from a previously documented cross-correlation approach. ASM provided good image segmentations (<1 mm average error), with fully automatic initialization possible in sequences from seven participants. Feature tracking provided similar length change results to the cross-correlation approach for small movements, while outperforming it in larger movements. The proposed method provides the potential to distinguish between active and passive changes in muscle shape and model strain distributions during different movements/conditions and quantify nonhomogeneous strain along aponeuroses.  相似文献   

11.
The present work is a preliminary step towards dynamic 3-D modelling by computer graphics simulation of the structure of normal and pathological epithelia, using an expert system. In its present state, Esexsy (Epithelium Simulation by EXpert SYstem) allows the construction, through iterative steps, of a simple 3-D representation of the nasal epithelium, based on the positions, sizes and shapes of nuclei. The iterative process is based on statistical comparisons between distributions of parameter values calculated from real (2-D) histological sections and those issued from an equivalent computer 'section' through the simulated 3-D image. We show the results of attempts at simulating normal, metaplastic and dysplastic states of the nasal epithelium, the latter two being characterized by a progressive architectural disorganization, accompanied by nuclear size/shape alterations. The representation takes into account the size, shape, orientation and spatial arrangement of nuclei, with one or several layers from the basal lamina to the lumen. A modified Poisson point process is used at present to position the nuclei, which are modelled by bi-axial spheroids (from prolate to oblate through spherical), with random orientation and size/shape deviations. It should be possible to use the same computer program to simulate other types of epithelia and to achieve increasingly realistic representations by incorporating, notably, nuclear deformations and chromatin texture.  相似文献   

12.
The accuracy of pointing movements performed under different head positions to remembered target locations in 3-D space was studied in healthy persons. The subjects fixated a visual target, then closed their eyes and after 1.0 sec performed the targeted movement with their right arm. The target (a point light source) was presented in random order by a programmable robot arm at one of five space locations. The accuracy of pointing movements was examined in a spherical coordinate system centered in respect with the shoulder of the responding arm. The pointing movements were most accurate under natural eye-head coordination. With the head fixed in the straight-ahead position, both the 3-D absolute error and its standard deviation increased significantly. At the same time, individual components of spatial error (directional and radial) did not change significantly. With the head turned to the rightmost or leftmost position, the pointing accuracy was disturbed within larger limits than under head-fixed condition. The main contributors to the 3-D absolute error were the changes in the azimuth error. The latter depended on the direction of the head-turn: the rightmost turn either increased leftward or decreased rightward shift, and conversely, the left turn increased rightward shift or decreased leftward shift of the target-directed movements.It is suggested that the increased inaccuracy of pointing under head-fixed condition reflected the impairment of the eye-head coordination underlying gaze orientation, and increased inaccuracy under the head-turned condition may be explained by changes in the internal representation of the head and target position in space.Neirofiziologiya/Neurophysiology, Vol. 26, No. 2, pp. 122–131, March–April, 1994.  相似文献   

13.
Interactions between contacting biological surfaces may play significant roles in physiological and pathological processes. Theoretical models have described some special cases of contact, using one or more simplifying assumptions. Experimental quantification of contact could help to validate theoretical analyses. The objective of this study was to develop a general mathematical approach describing the dynamics of deformation and relative surface motion between contacting bodies and to implement this approach to describe the contact between two experimentally tracked tissue surfaces. A theoretical formulation (in 2-D and 3-D) of contact using the movement of discrete tissue markers is described. The method was validated using theoretically generated 3-D datasets, with <1% error for a wide range of parameters. The method was applied to the contact loading of opposing articular cartilage tissues, where displacements of cell nuclei were tracked optically and used to quantify the movements and deformations of the surfaces. Compared to tissues with matched material properties, tissues with mismatched material properties exhibited increased disparities in lateral expansion and relative motion (sliding) between the contacting surfaces.  相似文献   

14.
15.
Secondary vestibular neurons exhibit a wide variety of responses to a head movement, with the response of each secondary neuron depending upon the particular primary afferents converging onto it. A single head movement is thereby registered in a distributed manner. This paper focuses on implications of afferent convergence to the relative timing of secondary neuron response modulation during rotational movements about a combination of horizontal axes. In particular, the neurons of interest are those that receive input from afferents innervating the vertical semicircular canals, and the movements of interest are those that have a sinusoidal component about one vertical canal axis and a sinusoidal component about another, approximately orthogonal, vertical canal axis. Under these conditions, the present research shows that it is possible for two or more secondary neurons to have a different relative timing of response (i.e., different relative phase of the periodic modulation in firing rate) for different head movements, and for the neurons to switch their order of response for different movements. For particular head movements, those same neurons will respond in phase. From the point of view of the nervous system, the relative timing of neuron responses may tell which movement is taking place, but with certain restrictions as discussed in the present paper. Shown here is that, among those head movements for which the two components of rotation may be at any phase relative to one another and have any relative amplitude, an in-phase response of just two neurons cannot identify a single motion. Two neurons that respond in phase for one motion must respond in phase for an entire range of motions; all motions in that range are thus response-equivalent, in the sense that the pair of neurons cannot distinguish between the two motions. On the other hand, an in-phase response of three neurons can identify a single motion, for certain patterns of primary afferent convergence. Received: 16 December 1996 / Accepted in revised form: 3 April 1998  相似文献   

16.
Future generations of upper limb prosthesis will have dexterous hand with individual fingers and will be controlled directly by neural signals. Neurons from the primary motor (M1) cortex code for finger movements and provide the source for neural control of dexterous prosthesis. Each neuron's activation can be quantified by the change in firing rate before and after finger movement, and the quantified value is then represented by the neural activity over each trial for the intended movement. Since this neural activity varies with the intended movement, we define the relative importance of each neuron independent of specific intended movements. The relative importance of each neuron is determined by the inter-movement variance of the neural activities for respective intended movements. Neurons are ranked by the relative importance and then a subpopulation of rank-ordered neurons is selected for the neural decoding. The use of the proposed neuron selection method in individual finger movements improved decoding accuracy by 21.5% in the case of decoding with only 5 neurons and by 9.2% in the case of decoding with only 10 neurons. With only 15 highly ranked neurons, a decoding accuracy of 99.5% was achieved. The performance improvement is still maintained when combined movements of two fingers were included though the decoding accuracy fell to 95.7%. Since the proposed neuron selection method can achieve the targeting accuracy of decoding algorithms with less number of input neurons, it can be significant for developing brain–machine interfaces for direct neural control of hand prostheses.  相似文献   

17.
Patients with the initial stage of Parkinson disease (PD) and matched controls performed repetitive bendings and turnings in standing position. Tasks included trunk movements in each of the anatomical planes: sagittal, frontal and axial. Electromagnetic system Flock of Birds was used for movement registration. Sensors were fixed at different segments of subject's body. Joint angles in the ankle, hip and torso as well as coordinates of the center of pressure served as output parameters. The amplitudes of joint angles were found to be lower in PD patients. Performance of the axial rotation revealed most pronounced differences. Thus, the amplitudes of joint angles of trunk movements in different anatomical planes reliably discriminate between PD patients and healthy subjects.  相似文献   

18.
While scoliotic spinal deformity is traditionally measured by the Cobb angle, we seek to estimate scoliosis severity from the torso surface without X-ray radiation. Here, we measured the Cobb angle in three ways: by protractor from postero-anterior X-ray, by computer from a 3-D digitized model of the vertebral body line, and by neural-network estimation from indices of torso surface asymmetry. The estimates of the Cobb angle by computer and by neural network were equally accurate in 153 records from 52 patients (standard deviation of 6 degrees from the Cobb angle, r=0.93), showing that torso asymmetry reliably predicted spinal deformity. Further improvements in predictive accuracy may require estimation of other 3-D indices of spinal deformity besides the Cobb angle with its wide measurement variability.  相似文献   

19.
A model of handwriting   总被引:1,自引:1,他引:0  
The research reported here is concerned with hand trajectory planning for the class of movements involved in handwriting. Previous studies show that the kinematics of human two-joint arm movements in the horizontal plane can be described by a model which is based on dynamic minimization of the square of the third derivative of hand position (jerk), integrated over the entire movement. We extend this approach to both the analysis and the synthesis of the trajectories occurring in the generation of handwritten characters. Several basic strokes are identified and possible stroke concatenation rules are suggested. Given a concise symbolic representation of a stroke shape, a simple algorithm computes the complete kinematic specification of the corresponding trajectory. A handwriting generation model based on a kinematics from shape principle and on dynamic optimization is formulated and tested. Good qualitative and quantitative agreement was found between subject recordings and trajectories generated by the model. The simple symbolic representation of hand motion suggested here may permit the central nervous system to learn, store and modify motor action plans for writing in an efficient manner.  相似文献   

20.
Mental imagery is a cognitive tool that helps humans take decisions by simulating past and future events. The hypothesis has been advanced that there is a functional equivalence between actual and mental movements. Yet, we do not know whether there are any limitations to its validity even in terms of some fundamental features of actual movements, such as the relationship between space and time. Although it is impossible to directly measure the spatiotemporal features of mental actions, an indirect investigation can be conducted by taking advantage of the constraints existing in planar drawing movements and described by the two-thirds power law (2/3PL). This kinematic law describes one of the most impressive regularities observed in biological movements: movement speed decreases when curvature increases. Here, we compared the duration of identical actual and mental arm movements by changing the constraints imposed by the 2/3PL. In the first two experiments, the length of the trajectory remained constant, while its curvature (Experiment 1) or its number of inflexions (Experiment 2) was manipulated. The results showed that curvature, but not the number of inflexions, proportionally and similarly affected actual and mental movement duration, as expected from the 2/3PL. Two other control experiments confirmed that the results of Experiment 1 were not attributable to eye movements (Experiment 3) or to the perceived length of the displayed trajectory (Experiment 4). Altogether, our findings suggest that mental movement simulation is tuned to the kinematic laws characterizing actions and that kinematics of actual and mental movements is completely specified by the representation of their geometry.  相似文献   

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