共查询到20条相似文献,搜索用时 187 毫秒
1.
The rapid growth of published cloud services in the Internet makes the service selection and recommendation a challenging task for both users and service providers. In cloud environments, software re services collaborate with other complementary services to provide complete solutions to end users. The service selection is performed based on QoS requirements submitted by end users. Software providers alone cannot guarantee users’ QoS requirements. These requirements must be end-to-end, representing all collaborating services in a cloud solution. In this paper, we propose a prediction model to compute end-to-end QoS values for vertically composed services which are composed of three types of cloud services: software (SaaS), infrastructure (IaaS) and data (DaaS) services. These values can be used during the service selection and recommendation process. Our model exploits historical QoS values and cloud service and user information to predict unknown end-to-end QoS values of composite services. The experiments demonstrate that our proposed model outperforms other prediction models in terms of the prediction accuracy. We also study the impact of different parameters on the prediction results. In the experiments, we used real cloud services’ QoS data collected using our developed QoS monitoring and collecting system. 相似文献
2.
Cloud computing technology plays a very important role in many areas, such as in the construction and development of the smart city. Meanwhile, numerous cloud services appear on the cloud-based platform. Therefore how to how to select trustworthy cloud services remains a significant problem in such platforms, and extensively investigated owing to the ever-growing needs of users. However, trust relationship in social network has not been taken into account in existing methods of cloud service selection and recommendation. In this paper, we propose a cloud service selection model based on the trust-enhanced similarity. Firstly, the direct, indirect, and hybrid trust degrees are measured based on the interaction frequencies among users. Secondly, we estimate the overall similarity by combining the experience usability measured based on Jaccard’s Coefficient and the numerical distance computed by Pearson Correlation Coefficient. Then through using the trust degree to modify the basic similarity, we obtain a trust-enhanced similarity. Finally, we utilize the trust-enhanced similarity to find similar trusted neighbors and predict the missing QoS values as the basis of cloud service selection and recommendation. The experimental results show that our approach is able to obtain optimal results via adjusting parameters and exhibits high effectiveness. The cloud services ranking by our model also have better QoS properties than other methods in the comparison experiments. 相似文献
3.
As the services provided by cloud vendors are providing better performance, achieving auto-scaling, load-balancing, and optimized performance along with low infrastructure maintenance, more and more companies migrate their services to the cloud. Since the cloud workload is dynamic and complex, scheduling the jobs submitted by users in an effective way is proving to be a challenging task. Although a lot of advanced job scheduling approaches have been proposed in the past years, almost all of them are designed to handle batch jobs rather than real-time workloads, such as that user requests are submitted at any time with any amount of numbers. In this work, we have proposed a Deep Reinforcement Learning (DRL) based job scheduler that dispatches the jobs in real time to tackle this problem. Specifically, we focus on scheduling user requests in such a way as to provide the quality of service (QoS) to the end-user along with a significant reduction of the cost spent on the execution of jobs on the virtual instances. We have implemented our method by Deep Q-learning Network (DQN) model, and our experimental results demonstrate that our approach can significantly outperform the commonly used real-time scheduling algorithms. 相似文献
4.
The performance of mobile devices including smart phones and laptops is steadily rising as prices plummet sharply. So, mobile devices are changing from being a mere interface for requesting services to becoming computing resources for providing and sharing services due to immeasurably improved performance. With the increasing number of mobile device users, the utilization rate of SNS (Social Networking Service) is also soaring. Applying SNS to the existing computing environment enables members of social network to share computing services without further authentication. To use mobile device as a computing resource, temporary network disconnection caused by user mobility and various HW/SW faults causing service disruption should be considered. Also these issues must be resolved to support mobile users and to provide user requirements for services. Accordingly, we propose fault tolerance and QoS ( Quality of Services) scheduling using CAN (Content Addressable Network) in Mobile Social Cloud Computing (MSCC). MSCC is a computing environment that integrates social network-based cloud computing and mobile devices. In the computing environment, a mobile user can, through mobile devices, become a member of a social network through real world relationships. Essentially, members of a social network share cloud service or data with other members without further authentication by using their mobile device. We use CAN as the underlying MSCC to logically manage the locations of mobile devices. Fault tolerance and QoS scheduling consists of four sub-scheduling algorithms: malicious-user filtering, cloud service delivery, QoS provisioning, and replication and load-balancing. Under the proposed scheduling, a mobile device is used as a resource for providing cloud services, faults caused from user mobility or other reasons are tolerated and user requirements for QoS are considered. We simulate scheduling both with and without CAN. The simulation results show that our proposed scheduling algorithm enhances cloud service execution time, finish time and reliability and reduces the cloud service error rate. 相似文献
5.
With the proliferation of Quad/Multi-core micro-processors in mainstream platforms such as desktops and workstations; a large number of unused CPU cycles can be utilized for running virtual machines (VMs) as dynamic nodes in distributed environments. Grid services and its service oriented business broker now termed cloud computing could deploy image based virtualization platforms enabling agent based resource management and dynamic fault management. In this paper we present an efficient way of utilizing heterogeneous virtual machines on idle desktops as an environment for consumption of high performance grid services. Spurious and exponential increases in the size of the datasets are constant concerns in medical and pharmaceutical industries due to the constant discovery and publication of large sequence databases. Traditional algorithms are not modeled at handing large data sizes under sudden and dynamic changes in the execution environment as previously discussed. This research was undertaken to compare our previous results with running the same test dataset with that of a virtual Grid platform using virtual machines (Virtualization). The implemented architecture, A3pviGrid utilizes game theoretic optimization and agent based team formation (Coalition) algorithms to improve upon scalability with respect to team formation. Due to the dynamic nature of distributed systems (as discussed in our previous work) all interactions were made local within a team transparently. This paper is a proof of concept of an experimental mini-Grid test-bed compared to running the platform on local virtual machines on a local test cluster. This was done to give every agent its own execution platform enabling anonymity and better control of the dynamic environmental parameters. We also analyze performance and scalability of Blast in a multiple virtual node setup and present our findings. This paper is an extension of our previous research on improving the BLAST application framework using dynamic Grids on virtualization platforms such as the virtual box. 相似文献
6.
Cloud services are on-demand services provided to end-users over the Internet and hosted by cloud service providers. A cloud service consists of a set of interacting applications/processes running on one or more interconnected VMs. Organizations are increasingly using cloud services as a cost-effective means for outsourcing their IT departments. However, cloud service availability is not guaranteed by cloud service providers, especially in the event of anomalous circumstances that spontaneously disrupt availability including natural disasters, power failure, and cybersecurity attacks. In this paper, we propose a framework for developing intelligent systems that can monitor and migrate cloud services to maximize their availability in case of cloud disruption. The framework connects an autonomic computing agent to the cloud to automatically migrate cloud services based on anticipated cloud disruption. The autonomic agent employs a modular design to facilitate the incorporation of different techniques for deciding when to migrate cloud services, what cloud services to migrate, and where to migrate the selected cloud services. We incorporated a virtual machine selection algorithm for deciding what cloud services to migrate that maximizes the availability of high priority services during migration under time and network bandwidth constraints. We implemented the framework and conducted experiments to evaluate the performance of the underlying techniques. Based on the experiments, the use of this framework results in less down-time due to migration, thereby leading to reduced cloud service disruption. 相似文献
7.
With the advances of network function virtualization and cloud computing technologies, a number of network services are implemented across data centers by creating a service chain using different virtual network functions (VNFs) running on virtual machines. Due to the complexity of network infrastructure, creating a service chain requires high operational cost especially in carrier-grade network service providers and supporting stringent QoS requirements from users is also a complicated task. There have been various research efforts to address these problems that only focus on one aspect of optimization goal either from users such as latency minimization and QoS based optimization, or from service providers such as resource optimization and cost minimization. However, meeting the requirements both from users and service providers efficiently is still a challenging issue. This paper proposes a VNF placement algorithm called VNF-EQ that allows users to meet their service latency requirements, while minimizing the energy consumption at the same time. The proposed algorithm is dynamic in a sense that the locations or the service chains of VNFs are reconfigured to minimize the energy consumption when the traffic passing through the chain falls below a pre-defined threshold. We use genetic algorithm to formulate this problem because it is a variation of the multi-constrained path selection problem known as NP-complete. The benchmarking results show that the proposed approach outperforms other heuristic algorithms by as much as 49% and reduces the energy consumptions by rearranging VNFs. 相似文献
8.
Cloud computing is becoming the new generation computing infrastructure, and many cloud vendors provide different types of cloud services. How to choose the best cloud services for specific applications is very challenging. Addressing this challenge requires balancing multiple factors, such as business demands, technologies, policies and preferences in addition to the computing requirements. This paper recommends a mechanism for selecting the best public cloud service at the levels of Infrastructure as a Service (IaaS) and Platform as a Service (PaaS). A systematic framework and associated workflow include cloud service filtration, solution generation, evaluation, and selection of public cloud services. Specifically, we propose the following: a hierarchical information model for integrating heterogeneous cloud information from different providers and a corresponding cloud information collecting mechanism; a cloud service classification model for categorizing and filtering cloud services and an application requirement schema for providing rules for creating application-specific configuration solutions; and a preference-aware solution evaluation mode for evaluating and recommending solutions according to the preferences of application providers. To test the proposed framework and methodologies, a cloud service advisory tool prototype was developed after which relevant experiments were conducted. The results show that the proposed system collects/updates/records the cloud information from multiple mainstream public cloud services in real-time, generates feasible cloud configuration solutions according to user specifications and acceptable cost predication, assesses solutions from multiple aspects (e.g., computing capability, potential cost and Service Level Agreement, SLA) and offers rational recommendations based on user preferences and practical cloud provisioning; and visually presents and compares solutions through an interactive web Graphical User Interface (GUI). 相似文献
9.
High performance and distributed computing systems such as peta-scale, grid and cloud infrastructure are increasingly used for running scientific models and business services. These systems experience large availability variations through hardware and software failures. Resource providers need to account for these variations while providing the required QoS at appropriate costs in dynamic resource and application environments. Although the performance and reliability of these systems have been studied separately, there has been little analysis of the lost Quality of Service (QoS) experienced with varying availability levels. In this paper, we present a resource performability model to estimate lost performance and corresponding cost considerations with varying availability levels. We use the resulting model in a multi-phase planning approach for scheduling a set of deadline-sensitive meteorological workflows atop grid and cloud resources to trade-off performance, reliability and cost. We use simulation results driven by failure data collected over the lifetime of high performance systems to demonstrate how the proposed scheme better accounts for resource availability. 相似文献
10.
Cloud computing, an on-demand computation model that consists of large data-centers ( Clouds) managed by cloud providers, offers storage and computation needs for cloud users based on service level agreements (SLAs). Services in cloud computing are offered at relatively low cost. The model, therefore, forms a great target for many applications, such as startup businesses and e-commerce applications. The area of cloud computing has grown rapidly in the last few years; yet, it still faces some obstacles. For example, there is a lack of mechanisms that guarantee for cloud users the quality that they are actually getting, compared to the quality of service that is specified in SLAs. Another example is the concern of security, privacy and trust, since users lose control over their data and programs once they are sent to cloud providers. In this paper, we introduce a new architecture that aids the design and implementation of attestation services. The services monitor cloud-based applications to ensure software quality, such as security, privacy, trust and usability of cloud-based applications. Our approach is a user-centric approach through which users have more control on their own data/applications. Further, the proposed approach is a cloud-based approach where the powers of the clouds are utilized. Simulation results show that many services can be designed based on our architecture, with limited performance overhead. 相似文献
11.
Due to the restrictions that most traditional scheduling strategies only cared about users’ quality of service (QoS) time or cost requirements, lacked the effective analysis of users’ real service demand and could not guarantee scheduling security, this paper added trust into workflow’s QoS target and proposed a novel customizable cloud workflow scheduling model. In order to better analyze different user’s service requirements and provide customizable services, the new model divided workflow scheduling into two stages: the macro multi-workflow scheduling as the unit of cloud user and the micro single workflow scheduling. It introduced trust mechanism into multi-workflow scheduling level. And in single workflow scheduling level, it classified workflows into time-sensitive, cost-sensitive and balance three types according to different workflow’s QoS demand parameters using fuzzy clustering method. Based on it, it customized different service strategies for different type. The simulation experiments show that the new schema has some advantages in shortening workflow’s final completion time, achieving relatively high execution success rate and user satisfaction compared to other kindred solutions. 相似文献
12.
To provide Quality of Service (QoS) guarantee in distributed services, it is necessary to reserve multiple computing and communication resources for each service session. Meanwhile, techniques have been available for the reservation and enforcement of various types of resources. Therefore, there is a need to create an integrated framework for coordinated multi-resource reservation. One challenge in creating such a framework is the complex relation between the end-to-end application-level QoS and the corresponding end-to-end resource requirement. Furthermore, the goals of (1) providing the best end-to-end QoS for each distributed service session and (2) increasing the overall reservation success rate of all service sessions are in conflict with each other. In this paper, we present a QoS and contention-aware framework of end-to-end multi-resource reservation for distributed services. The framework assumes a reservation-enabled environment, where each type of resource can be reserved. The framework consists of (1) a component-based QoS-Resource Model, (2) a runtime system architecture for coordinated reservation, and (3) a runtime algorithm for the computation of end-to-end multi-resource reservation plans. The algorithm provides a solution to alleviating the conflict between the QoS of an individual service session and the success rate of all service sessions. More specifically, for each service session, the algorithm computes an end-to-end reservation plan, such that it guarantees the highest possible end-to-end QoS level under the current end-to-end resource availability, and requires the lowest percentage of bottleneck resource(s) among all feasible reservation plans. Our simulation results show excellent performance of this algorithm. 相似文献
13.
One of the technology for increasing the safety and welfare of humans in roads is Vehicular Cloud Computing (VCC). This technology can utilize cloud computing advantages in the Vehicular Ad Hoc Network (VANET). VCC by utilizing modern equipment along with current vehicles, can play a significant role in the area of smart transportation systems. Given the potential of this technology, effective methods for managing existing resources and providing the expected service quality that is essential for such an environment are not yet available as it should. One of the most important barriers to providing such solutions seems to be resource constraints and very high dynamics in vehicles in VCC. In this article, based on virtualization and taking into account the environment with these features, we propose simple ways to manage resources better and improve the quality of service. We were able to achieve better results in simulation than previous methods by providing a flexible data structure to control the important data in the environment effectively. To illustrate the impact of the proposed methods, we compared them with some of the most important methods in this context, and we used SUMO 1.2.0 and MATLAB R2019a software to simulate them. Simulation results indicate that the proposed methods provide better results than previous methods in terms of resource efficiency, Quality of Service (QoS), and load balancing. 相似文献
14.
Taking advantage of distributed storage technology and virtualization technology, cloud storage systems provide virtual machine clients customizable storage service. They can be divided into two types: distributed file system and block level storage system. There are two disadvantages in existing block level storage system: Firstly, Some of them are tightly coupled with their cloud computing environments. As a result, it’s hard to extend them to support other cloud computing platforms; Secondly, The bottleneck of volume server seriously affects the performance and reliability of the whole system. In this paper we present a lightweighted block-level storage system for clouds—ORTHRUS, based on virtualization technology. We first design the architecture with multiple volume servers and its workflows, which can improve system performance and avoid the problem. Secondly, we propose a Listen-Detect-Switch mechanism for ORTHRUS to deal with contingent volume servers’ failure. At last we design a strategy that dynamically balances load between multiple volume servers. We characterize machine capability and load quantity with black box model, and implement the dynamic load balance strategy which is based on genetic algorithm. Extensive experimental results show that the aggregated I/O throughputs of ORTHRUS are significantly improved (approximately two times of that in Orthrus), and both I/O throughputs and IOPS are also remarkably improved (about 1.8 and 1.2 times, respectively) by our dynamic load balance strategy. 相似文献
15.
Cloud computing is a promising paradigm for the provisioning of IT services. Cloud computing infrastructures, such as those offered by the RESERVOIR project, aim to facilitate the deployment, management and execution of services across multiple physical locations in a seamless manner. In order for service providers to meet their quality of service objectives, it is important to examine how software architectures can be described to take full advantage of the capabilities introduced by such platforms. When dealing with software systems involving numerous loosely coupled components, architectural constraints need to be made explicit to ensure continuous operation when allocating and migrating services from one host in the Cloud to another. In addition, the need for optimising resources and minimising over-provisioning requires service providers to control the dynamic adjustment of capacity throughout the entire service lifecycle. We discuss the implications for software architecture definitions of distributed applications that are to be deployed on Clouds. In particular, we identify novel primitives to support service elasticity, co-location and other requirements, propose language abstractions for these primitives and define their behavioural semantics precisely by establishing constraints on the relationship between architecture definitions and Cloud management infrastructures using a model denotational approach in order to derive appropriate service management cycles. Using these primitives and semantic definition as a basis, we define a service management framework implementation that supports on demand cloud provisioning and present a novel monitoring framework that meets the demands of Cloud based applications. 相似文献
17.
Data availability represents one of the primary functionalities of any cloud storage system since it ensures uninterrupted access to data. A common solution used by service providers that increase data availability and improve cloud performance is data replication. In this paper, we present a dynamic data replication strategy that is based on a hybrid peer-to-peer cloud architecture. Our proposed strategy selects the most popular data for replication. To determine the proper nodes for storing popular data, we employ not only the feature specifications of storage nodes, but also the relevant structural positions in the cloud network. Our simulation results show the impact of using features such as data popularity, and structural characteristics in improving network performance and balancing the storage nodes, and reducing user response time. 相似文献
18.
Cloud data centers often schedule heterogeneous workloads without considering energy consumption and carbon emission aspects. Tremendous amount of energy consumption leads to high operational costs and reduces return on investment and contributes towards carbon footprints to the environment. Therefore, there is need of energy-aware cloud based system which schedules computing resources automatically by considering energy consumption as an important parameter. In this paper, energy efficient autonomic cloud system [Self-Optimization of Cloud Computing Energy-efficient Resources (SOCCER)] is proposed for energy efficient scheduling of cloud resources in data centers. The proposed work considers energy as a Quality of Service (QoS) parameter and automatically optimizes the efficiency of cloud resources by reducing energy consumption. The performance of the proposed system has been evaluated in real cloud environment and the experimental results show that the proposed system performs better in terms of energy consumption of cloud resources and utilizes these resources optimally. 相似文献
19.
The delivery of scalable, rich multimedia applications and services on the Internet requires sophisticated technologies for transcoding, distributing, and streaming content. Cloud computing provides an infrastructure for such technologies, but specific challenges still remain in the areas of task management, load balancing, and fault tolerance. To address these issues, we propose a cloud-based distributed multimedia streaming service (CloudDMSS), which is designed to run on all major cloud computing services. CloudDMSS is highly adapted to the structure and policies of Hadoop, thus it has additional capacities for transcoding, task distribution, load balancing, and content replication and distribution. To satisfy the design requirements of our service architecture, we propose four important algorithms: content replication, system recovery for Hadoop distributed multimedia streaming, management for cloud multimedia management, and streaming resource-based connection (SRC) for streaming job distribution. To evaluate the proposed system, we conducted several different performance tests on a local testbed: transcoding, streaming job distribution using SRC, streaming service deployment and robustness to data node and task failures. In addition, we performed three different tests in an actual cloud computing environment, Cloudit 2.0: transcoding, streaming job distribution using SRC, and streaming service deployment. 相似文献
|