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1.
ObjectivesThis laboratory study examined gender differences in upper extremity postures, applied forces, and muscle activity when a computer workstation was adjusted to individual anthropometry according to current guidelines.MethodsFifteen men and 15 women completed five standardized computer tasks: touch-typing, completing a form, editing text, sorting and resizing graphical objects and navigating intranet pages. Subjects worked at a height-adjustable workstation with the keyboard on top of the work surface and the mouse to the right. Subjects repeated the text editing task with the mouse in two other locations: a “high” mouse position, which simulated using a keyboard drawer with the mouse on the primary work surface, and “center” mouse position with the mouse between the keyboard and the body, centered with the body’s center line. Surface electromyography measured muscle activity; electrogoniometric and magnetic motion analysis system measured wrist, forearm and upper arm postures; load-cells measured typing forces; and a force-sensing mouse measured applied forces.ResultsRelative forces applied to the keyboard, normalized muscle activity of two forearm muscles, range of motion for the wrist and shoulder joints and external rotation of the shoulder were higher for women (p < 0.05). When subjects were dichotomized instead by anthropometry (either large/small shoulder width or arm length), the differences in forces, muscle activity of the shoulder and wrist posture and shoulder posture became more pronounced with smaller subjects having higher values. Postural differences between the genders increased in the high mouse position and decreased in the center mouse location.ConclusionsWhen a workstation is adjusted per current guidelines differences in upper extremity force, muscle activity and postural factors still exist between genders. However, these were often stronger when subjects were grouped by anthropometry suggesting that perhaps the computer input devices themselves should be scaled to be more in proportion with the anthropometry and strength of the user.  相似文献   

2.
Children now have considerable exposure to new information technologies (IT) such as desktop computers. A reported association between computer use and discomfort in children has prompted concerns about the musculoskeletal stresses associated with computer use. There were no detailed data on children reading and writing, nor any evidence on the variability of postures and muscle activity whilst children use IT.Twenty-four children (10–12 years old; 12 male) performed a reading and writing task using new IT (computer/keyboard/mouse with high display and mid height display) and old IT (book/paper/pen). Spinal and upper limb 3D posture and muscle activity were recorded and estimates of mean and variation calculated.The mean postures for children reading and writing with computers were more neutral than when they read and wrote with old IT. Similarly, mean muscle activity levels were lower during computer use than old IT use. However, new IT use also resulted in less variable, more monotonous postures and muscle activities. Moderate differences in computer display height had little effect on posture and muscle activity variation.Variation in musculoskeletal stresses is considered an important component of the risk of musculoskeletal disorders. Children should therefore be encouraged to ensure task variety when using new IT to offset the greater posture and muscle activity monotony.  相似文献   

3.
In studies investigating adverse reproductive outcomes associated with video display terminal (VDT) usage, amounts of time spent in front of a VDT or magnetic field (MF) levels in front of the VDT are used as surrogate measures of subject's MF exposure. However, the relevance of such surrogates to actual exposures has not been demonstrated, and the validity of the use of such measures as a surrogate for the actual MF exposure is only speculative. This study examines 1) measurements of MFs at frequencies of approximately 30–1000 Hz at a fixed distance from the VDTs, 2) reported hours of VDT use, and 3) reported distance between the VDT and the subject's waist as surrogate measures for the average MF exposure level of a VDT user during one 8 h workday. The results showed a weak correlation between the average exposure level of a VDT user and the MF 46 cm from a VDT (R = 0.52, n = 67, P < 0.001). This study showed no association between self-reported hours of VDT usage, or self-reported distance between waist and VDT, and the average MF exposures. Moreover, individuals' average MF exposures did not seem to be affected by other variables, such as position of a VDT on the desk, hours of desk use, and the VDT type (color vs. monochrome). These findings indicate that VDT exposures within office settings are complex and cannot be easily predicted by surrogates. © 1996 Wiley-Liss, Inc.  相似文献   

4.
In the Japanese newspaper industry, since the late 1970s, computerization has been started in large scale. The system, called Computerized Typesetting System (CTS), has been introduced. With this system, all information in the newspaper is input into a computer, called up on a cathode ray display (CRT) to edit, and then output to film or printing plates by CTS. Thus, the work of newspaper production has undergone a major transformation from industrial work to clerical work. It was reported that newspaper production staff working with VDTs complained more than staff working with the older key system about visual and physical problems which affected their job and their daily life. The complaint rates were highest for editors, who used VDT constantly throughout the day. This study was performed to clarify the health impact of VDT use and to prevent health disorders caused by the introduction of CTS. It is concluded that 5 m corrected vision and sphere refraction of CTS workers who used CTS over 2 or 4 hr daily, significantly became worse in a year after the introduction. Therefore, it is indicated that the control of CTS work time is important to prevent the visual disorder.  相似文献   

5.
Microarray data classification using automatic SVM kernel selection   总被引:1,自引:0,他引:1  
Nahar J  Ali S  Chen YP 《DNA and cell biology》2007,26(10):707-712
Microarray data classification is one of the most important emerging clinical applications in the medical community. Machine learning algorithms are most frequently used to complete this task. We selected one of the state-of-the-art kernel-based algorithms, the support vector machine (SVM), to classify microarray data. As a large number of kernels are available, a significant research question is what is the best kernel for patient diagnosis based on microarray data classification using SVM? We first suggest three solutions based on data visualization and quantitative measures. Different types of microarray problems then test the proposed solutions. Finally, we found that the rule-based approach is most useful for automatic kernel selection for SVM to classify microarray data.  相似文献   

6.
The effects of performing video display terminal (VDT) tasks with a bright display (BD) at night on nocturnal salivary melatonin concentration, rectal temperature, heart rate, and sleepiness were examined. Seven healthy male adults performed exciting VDT tasks with a BD and a dark display (DD) and boring VDT tasks with a BD and a DD from 2300 to 0200. The light intensities of the BD and DD were 45 and 15 lx at each subject's eye level, respectively. The exciting VDT task with both BD and DD significantly suppressed the nocturnal decrease in rectal temperature and heart rate and the nocturnal increase in sleepiness. The BD significantly suppressed the nocturnal decrease in rectal temperature during both exciting and boring VDT tasks. The nocturnal salivary melatonin concentration was significantly suppressed by the combination of the exciting task and BD. The results suggest that performing an exciting VDT task with a BD suppresses the nocturnal changes in melatonin concentration and other physiological indicators of human biological clocks.  相似文献   

7.
A real-time activity monitoring system within an Android based smartphone is proposed and evaluated. Motion and motionless postures may be classified using principles of kinematical theory, which underpins hierarchical rule-based algorithms, based on accelerometer and orientation data. Falls detection was implemented by analyzing whether the postures classified as ‘lying’ or ‘sit-tilted’ posture are deemed normal or abnormal, based on the analysis of time, users’ current position and posture transition. Experimental results demonstrate that the approach can detect various types of falls efficiently (i.e., in real-time within a smart phone processor) and also correctly (95 % and 93 % true positives for falls ending with ‘lying’ and ‘sit-tilted’ respectively). The approach is reliable for different subjects and different situations, since it is not only based on empirical thresholds and subject-based training models, but in addition it is underpinned by theory.  相似文献   

8.
We propose and test three statistical models for the analysis of children’s responses to the balance scale task, a seminal task to study proportional reasoning. We use a latent class modelling approach to formulate a rule-based latent class model (RB LCM) following from a rule-based perspective on proportional reasoning and a new statistical model, the Weighted Sum Model, following from an information-integration approach. Moreover, a hybrid LCM using item covariates is proposed, combining aspects of both a rule-based and information-integration perspective. These models are applied to two different datasets, a standard paper-and-pencil test dataset (N = 779), and a dataset collected within an online learning environment that included direct feedback, time-pressure, and a reward system (N = 808). For the paper-and-pencil dataset the RB LCM resulted in the best fit, whereas for the online dataset the hybrid LCM provided the best fit. The standard paper-and-pencil dataset yielded more evidence for distinct solution rules than the online data set in which quantitative item characteristics are more prominent in determining responses. These results shed new light on the discussion on sequential rule-based and information-integration perspectives of cognitive development.  相似文献   

9.
In the medical domain, it is very significant to develop a rule-based classification model. This is because it has the ability to produce a comprehensible and understandable model that accounts for the predictions. Moreover, it is desirable to know not only the classification decisions but also what leads to these decisions. In this paper, we propose a novel dynamic quantitative rule-based classification model, namely DQB, which integrates quantitative association rule mining and the Artificial Bee Colony (ABC) algorithm to provide users with more convenience in terms of understandability and interpretability via an accurate class quantitative association rule-based classifier model. As far as we know, this is the first attempt to apply the ABC algorithm in mining for quantitative rule-based classifier models. In addition, this is the first attempt to use quantitative rule-based classification models for classifying microarray gene expression profiles. Also, in this research we developed a new dynamic local search strategy named DLS, which is improved the local search for artificial bee colony (ABC) algorithm. The performance of the proposed model has been compared with well-known quantitative-based classification methods and bio-inspired meta-heuristic classification algorithms, using six gene expression profiles for binary and multi-class cancer datasets. From the results, it can be concludes that a considerable increase in classification accuracy is obtained for the DQB when compared to other available algorithms in the literature, and it is able to provide an interpretable model for biologists. This confirms the significance of the proposed algorithm in the constructing a classifier rule-based model, and accordingly proofs that these rules obtain a highly qualified and meaningful knowledge extracted from the training set, where all subset of quantitive rules report close to 100% classification accuracy with a minimum number of genes. It is remarkable that apparently (to the best of our knowledge) several new genes were discovered that have not been seen in any past studies. For the applicability demand, based on the results acqured from microarray gene expression analysis, we can conclude that DQB can be adopted in a different real world applications with some modifications.  相似文献   

10.
Interest in the effects of sleeping behavior on health and performance is continuously increasing–both in research and with the general public. Ecologically valid investigations of this research topic necessitate the measurement of sleep within people’s natural living contexts. We present evidence that a new approach for ambulatory accelerometry data offers a convenient, reliable, and valid measurement of both people’s sleeping duration and quality in their natural environment. Ninety-two participants (14–83 years) wore acceleration sensors on the sternum and right thigh while spending the night in their natural environment and following their normal routine. Physical activity, body posture, and change in body posture during the night were classified using a newly developed classification algorithm based on angular changes of body axes. The duration of supine posture and objective indicators of sleep quality showed convergent validity with self-reports of sleep duration and quality as well as external validity regarding expected age differences. The algorithms for classifying sleep postures and posture changes very reliably distinguished postures with 99.7% accuracy. We conclude that the new algorithm based on body posture classification using ambulatory accelerometry data offers a feasible and ecologically valid approach to monitor sleeping behavior in sizable and heterogeneous samples at home.  相似文献   

11.
The prevalence and incidence of musculoskeletal disorders is high with computer workers, and poor sitting posture can be considered a factor contributing to low back discomfort. In the clinical literature, maintaining a neutral spinal curvature has been considered an optimal sitting posture. This study investigated the flexion and lateral flexion of trunk movements and trunk muscle activity during computer work with and without a posture-sensing air seat device (PSASD). By sensing a certain amount of increased pressure over the baseline, posture-related visual feedback was given to participants through the PSASD. Eleven regular computer workers participated in this study. PSASD had the function of alerting the subject to their poor posture by using visual feedback. Subjects performed 20 min of computer work with and without a PSASD. Surface electromyography was used to measure the activity of the erector spine and internal abdominal oblique. Kinematic data were obtained using an electrogoniometer. The results showed that the mean of trunk flexion and lateral flexion was significantly reduced with PSASD. The activity of the erector spine and internal oblique was significantly higher with the PSASD than without. Our findings indicated that the PSASD helps to prevent habitual poor posture by maintaining an erect sitting posture during prolonged computer work.  相似文献   

12.
Clothes and accessories function as communication signs. The functions of relevant phenomena appearing in our daily life are classified according to their meanings as communication signs. The makeup, body painting, artificial deformation, modification (for example, tattoo or cut) and such kinds of decoration on the bodies are included in accessories. While the clothes and accessories have other functions such as body temperature regulation, protection of the body, being the fortune value by themselves and so on, the functions as communication signs are focused on in this paper. The resemblance of the communication functions of clothes and accessories to those appearing in animals are examined, through which the origin of clothes and accessories is discussed. Among many kinds of communication signs, including vocal or behavioral ones, the communication signs of clothes and accessories are characterized by their appearance, and may be named 'morphological signs' more precisely. The classification is thought to be useful for investigating the social or communicational functions of clothes and accessories from the viewpoint of socio-behavioral science and ergology, because the communication in the work situation is very important. The requirements for safer working wears are suggested.  相似文献   

13.
Reports in the scientific literature and lay press have suggested that computer users are at increased risk of upper extremity musculoskeletal disorders (MSDs). Early studies often found elevated rates of MSD outcomes among keyboard users when compared to non-users. Attention soon focused on specific aspects of keyboard work that might be responsible for the observed rate increase. In this review, the epidemiological evidence examining associations between MSD outcomes and computer user posture and keyboard use intensity (hours of computer use per day or per week) are examined. Results of epidemiological studies of posture and MSD outcomes have not been entirely consistent. Reasons for the inconsistency in results include cross-sectional study design (with possible failure to assure that measured exposure preceded health effect), imprecision of posture measures used, and difficulties involved in analyzing multiple related variables. Despite the inconsistencies, it appears from the literature that posture is an independent risk factor of modest magnitude for MSDs among computer users. It appears that lowering the height of the keyboard to or below the height of the elbow and resting the arms on the desk surface or chair armrests is associated with reduced risk of neck and shoulder MSDs. Results of epidemiological studies examining computer use (hours keying per day or per week) are more consistent than those examining posture, although some inconsistency is observed. Reasons for the inconsistency include possible selective survival bias resulting from cross-sectional study design, differences in exposure categorization, and possible interaction with other exposure variables. Overall, the literature shows that daily or weekly hours of computer use is more consistently associated with hand and arm MSDs than with neck and shoulder MSDs.  相似文献   

14.
The postural origin hypothesis and the task complexity hypothesis propose that hand preference in non-human primates evolved in association with body posture and task complexity, respectively. The results of previous studies testing these two hypotheses, however, vary greatly with the different primate species and methods used. To investigate the effect of body posture and task complexity on hand preference, we recorded bouts of hand usage in nine captive northern white-cheeked gibbons (Nomascus leucogenys) housed at Beijing Zoo as they reached for food items in a ground-reaching task, a box task, and a tube task. The results showed that four to seven of the nine gibbons displayed a hand preference at the individual level in different tasks, and that hand preference in individuals was task-specific; there was no group-level hand preference in any task. The box task seemed to elicit a greater strength of hand preference than the ground-reaching task at the individual level. Although the small sample size rules out drawing any strong conclusions concerning hand preference at the group level, our results suggest that the suspensory reaching posture might increase the expression of hand preference at the individual level. This study provides preliminary information on hand preference in captive northern white-cheeked gibbons, and will be helpful for future studies addressing the origin and evolution of hand preference in small apes.  相似文献   

15.
In immersive virtual reality (IVR) it is possible to replace a person’s real body by a life-sized virtual body that is seen from first person perspective to visually substitute their own. Multisensory feedback from the virtual to the real body (such as the correspondence of touch and also movement) can also be present. Under these conditions participants typically experience a subjective body ownership illusion (BOI) over the virtual body, even though they know that it is not their real one. In most studies and applications the posture of the real and virtual bodies are as similar as possible. Here we were interested in whether the BOI is diminished when there are gross discrepancies between the real and virtual body postures. We also explored whether a comfortable or uncomfortable virtual body posture would induce feelings and physiological responses commensurate with the posture. We carried out an experiment with 31 participants in IVR realized with a wide field-of-view head-mounted display. All participants were comfortably seated. Sixteen of them were embodied in a virtual body designed to be in a comfortable posture, and the remainder in an uncomfortable posture. The results suggest that the uncomfortable body posture led to lesser subjective BOI than the comfortable one, but that participants in the uncomfortable posture experienced greater awareness of their autonomic physiological responses. Moreover their heart rate, heart rate variability, and the number of mistakes in a cognitive task were associated with the strength of their BOI in the uncomfortable posture: greater heart rate, lower heart rate variability and more mistakes were associated with higher levels of the BOI. These findings point in a consistent direction—that the BOI over a body that is in an uncomfortable posture can lead to subjective, physiological and cognitive effects consistent with discomfort that do not occur with the BOI over a body in a comfortable posture.  相似文献   

16.
Comfortable bedding is usually designed subjectively because of the difficulty in performing a quantitative evaluation. This paper proposes a quantitative evaluation method of comfortableness of beddings. The bedding shape determining how comfortable an individual may feel in using it depends on the body shape and normal posture of individuals. The internal physical load is expected to relate to the comfortableness of bedding. However, only a few quantitative discussions exist on the relation between the comfortableness of bedding and physical load. This study proposes a new evaluation method of physical load in a relaxed posture. The strain energy of muscles and joints was used as an indicator of physical load. To estimate physical load, a neutral body position was simulated from a natural standing posture and was used as a reference posture with the neutral condition of muscle lengths. By considering individual differences, multiple models of neutral body position were provided. We simulated individual differences of a comfortable pillow height using the proposed models. Physical load in a relaxed posture was varied according to the models. Calculated results show that physical load becomes small when a pillow is comfortable. For both subjective pillow comfortableness and smallness of physical load, there is a similar tendency that the low pillow with the small height difference between head and neck is preferable if the concave depth of back shape of head and neck is small. Moreover, the results show that muscles and joints equally affect the comfortableness of designed pillow. This implies that less total energy required for maintaining the posture contributes to pillow comfortableness.  相似文献   

17.
MOTIVATION: Diffusable and non-diffusable gene products play a major role in body plan formation. A quantitative understanding of the spatio-temporal patterns formed in body plan formation, by using simulation models is an important addition to experimental observation. The inverse modelling approach consists of describing the body plan formation by a rule-based model, and fitting the model parameters to real observed data. In body plan formation, the data are usually obtained from fluorescent immunohistochemistry or in situ hybridizations. Inferring model parameters by comparing such data to those from simulation is a major computational bottleneck. An important aspect in this process is the choice of method used for parameter estimation. When no information on parameters is available, parameter estimation is mostly done by means of heuristic algorithms. RESULTS: We show that parameter estimation for pattern formation models can be efficiently performed using an evolution strategy (ES). As a case study we use a quantitative spatio-temporal model of the regulatory network for early development in Drosophila melanogaster. In order to estimate the parameters, the simulated results are compared to a time series of gene products involved in the network obtained with immunohistochemistry. We demonstrate that a (mu,lambda)-ES can be used to find good quality solutions in the parameter estimation. We also show that an ES with multiple populations is 5-140 times as fast as parallel simulated annealing for this case study, and that combining ES with a local search results in an efficient parameter estimation method.  相似文献   

18.
A two-dimensional, sagittally-symmetric biomechanical model was developed to analyze the joint moments required to stabilize the trunk in a seated, dynamic, weight-moving task. Kinematic and reaction force data were measured while subjects moved a hand-held weight (0-4 kgf) at shoulder level to and fro at 1 Hz. These data were then used for model input and validation purposes. A second, simpler model was used to simulate how joint loads varied with weight held, trunk inclination, and movement frequency. The results for this seated task demonstrate a) significant trunk, hip, knee, and ankle joint moments (37, 13, 4, 13 percent of maximum strength values, respectively) were required, b) considerable intersubject differences in mean joint moments (more than 66 percent) were found, which primarily were due to subtle differences in body segment kinematics and lower extremities use, and c) the important role of the lower extremities in stabilizing the trunk in the seated posture.  相似文献   

19.
Subjects kept a vertical posture, standing on a rigid support. Stability of a posture was estimated by the sizes of standard deviations (sigma) from average amplitudes of the subject's head fluctuation in respect to zero coordinates. To create a feedback on the vestibular input, transmastoidal bipolar galvanic stimulation was used. Changes of current in contour of feedback looked as linear function considering amplitude and velocity of the subject's head displacements. Varying the factors of feedback function, it was possible to reduce sigma for lateral sways increased (in comparison with their values at the quiet stance in the darkness) as a result of unilateral vibrating stimulation of m. gluteus medialis. The results specify inequality of "velocity" and "position" information for maintenance of vertical posture in different subjects. The results specify also the ability of the central nervous system (CNS) to revalue weights of various kinds of information entering via the same channel. The data confirm the hypothesis according to which galvanic vestibular input is capable to deliver in CNS and adequate information on the current orientation of the body. This information can be used for stabilization of a posture.  相似文献   

20.

Background

Individuals who cannot functionally reposition themselves adopt a passive body posture and suffer from physical discomfort in long-term sitting. To regulate body load and to prevent sitting related mobility problems, proper posture control is important. The inability to reposition underlines the importance for seating interventions that control body posture from automatic chair adjustments. We developed an adjustable simulator chair that allows the alignment of the trunk, pelvis and thighs to be controlled independently. This study describes the system for decoupled body segments adjustment and develops a predictive model that computes angular chair configuration for desired body postures.

Methods

Eighteen healthy male subjects participated in this study. The experiment involved a protocol of five trials, each investigating the effect of individual chair segment angle adjustment on body segments rotation. Quasi-static chair adjustments were performed, in which angular chair configuration and body segments orientation were measured using an infrared motion capturing system and an inertia sensor attached on the pelvis.

Results

Linear best-fit equations together with the coefficients of determination were computed. Significant relations have been found between angular chair configuration and body segments orientation leading to an algorithm that predicts chair configuration for desired body posture.

Conclusions

The predictive algorithm seems applicable to compute angular chair configuration for desired body posture when the initial body–chair configuration is known. For clinical application, future experiments must be performed on impaired individuals to validate the algorithm in terms of accuracy.  相似文献   

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