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1.
The aim of this study was to examine the relationship between the playing level in soccer (i.e., amateur vs. professional players) and the physiological impact, perceptual responses, time-motion characteristics, and technical activities during various small-sided games (SSGs). Twenty international players (27.4 ± 1.5 years and 17.4 ± 0.8 km·h(-1) of vVO(2)max) and 20 amateur players of the fourth French division (26.3 ± 2.2 years and 17.0 ± 1.2 km·h(-1) of vVO(2)max) played 9 SSGs (i.e., 2 vs. 2, 3 vs. 3, and 4 vs. 4) in which the number of ball touches authorized by possession varied (1 ball touch authorized = 1T, 2 ball touches authorized = 2T, and Free Play = FP). Heart rate (HR), blood lactate ([La]), subjective perception of effort (rating of perceived exertion [RPE]), physical performance, and technical performance of all players were analyzed during all SSGs. Across the various SSGs, amateurs completed a lower percent of successful passes (p < 0.01), recorded higher RPE and [La] values, lost a greater amount of ball possessions (p < 0.001), and covered less total distance with respect to sprinting and high-intensity running (HIR). The HR responses, however, were similar when expressed as %HRmax and %HRreserve. The comparison of the professional and amateur soccer players' activities during SSGs showed that the playing level influenced the physiological responses, physical and technical activities. Consequently, this study has shown that the main differences between elite and amateur players within SSGs concerned their capacity to perform high-intensity actions (HIR and sprints) and execute various technical abilities (in particular number of ball lost per possession and percentage of successful passes).  相似文献   

2.
The purpose of this study was to identify the variation of heart rate (HR), rating of perceived exertion (RPE), and technical actions between 2 soccer small-sided games (SSGs; 3 × 3 and 4 × 4) in 3 game type constraints (when playing only offense [OFF], playing only defense [DEF], and both situations [GAME]). Sixteen high-level young male players were analyzed (age 15.75 ± 0.45 years; height 172.4 ± 4.83 cm; body mass 64.5 ± 6.44 kg; HRmax199.1 ± 9.08 b·min(-1); and 8.06 ± 1.98 years of soccer practice). All tasks were performed in 4 periods of 4 minutes interspersed with 2 minutes of active recovery. The HR was measured continuously and then analyzed by the time spent into 4 training zones according to individual %HRmax (zone 1 <75%; zone 2 75-84.9%; zone 3 85-89.9%; and zone 4 ≥90%). Results identified that players were most frequently in zones 2 and 3. The 3 × 3 SSGs elicited higher HR and RPE and the most intense situation was GAME. Despite the known higher frequencies from technical actions in SSGs with fewer players, player effectiveness in 3 × 3 and 4 × 4 was identical. The use of GAME, OFF, and DEF game type constraints should be carefully planned. Using the 3 × 3 format seems more adequate when aiming for aerobic performance optimal effects; however, DEF situations should only be used to promote aerobic recovery effects. The inclusion of an additional player in SSGs had different interactions in game type constraints, and only GAME presented adequate intensity.  相似文献   

3.
The purpose of this study was to compare the effects of regular small-sided games (SSGreg) and SSGs combined with running drills (SSGcom) on players’ internal and external loads. Eighteen young male soccer players (average age: 18.2 ± 0.5 years) participated in 3 vs. 3 and 4 vs. 4 games, under both SSGreg and SSGcom conditions. SSGreg bouts were played for 4 minutes without additional running drills, while SSGcom bouts consisted of 3 min 30 s SSG and 15 s running before and after the bout, making the duration of each bout 4 minutes. During all SSGs, measurements of heart rate (HR) responses as well as distances covered in four different speed zones – walking (WLK), low-intensity (LIR), moderate-intensity (MIR) and high-intensity running (HIR) – were recorded. Technical characteristics were monitored during the SSGs, and the rating of perceived exertion (RPE) and blood lactate (La-) responses were determined at the end of each SSG condition. Compared to the SSGreg in both 3 vs. 3 and 4 vs. 4 formats, the SSGcom condition resulted in higher La- and RPE responses (p < 0.05), greater distance covered at MIR and HIR speeds and greater total distance (p < 0.05). The results of this study show that replacing 30 s within the 4-min bouts of SSGs (both 3- and 4-a-side) by 2 x 15 s of running drills is effective in increasing internal (La- and RPE) and external loads (MIR and HIR) without a significant decrease in total passes and successful passes in young soccer players.  相似文献   

4.
This study aims to examine the difference in heart rate (HR) responses and technical activities placed upon European elite players when exposed to 2-sided games differing in the number of players and playing area. Fifteen male soccer players from a Scottish Premier League team (26.3 ± 4.85 years, 182.4 ± 6.99 cm, 79.5 ± 8.05 kg, VO2max of 54.36 ± 5.45 ml·kg(-1)·min(-1)) performed both small (3 vs. 3 plus goalkeepers) and large (9 vs. 9 plus goalkeepers) sided games each lasting for 3 × 5 minutes interspersed with 4-minute passive recovery during the 2009-2010 season. The HR responses and players' technical actions were recorded throughout all sided games. Results show that small-sided games (SSG) induced significantly (p < 0.05, large effect) higher HR responses as compared to large-sided games. Furthermore, during SSGs, players spent significantly longer time in the >85% maximal HR zone (p < 0.05, large effect) as compared to large-sided games. Technical analysis revealed a large practical difference (effect size ranged from 1.5 to 21.2) between small- and large-sided games: less number of blocks, headers, interceptions, passes, and receives but more dribbles, shots, and tackles in SSG. Furthermore, SSG induced significantly lesser total ball contacts per game (p < 0.05, large effect) but significantly greater ball contacts per individual (p < 0.05, large effect) when compared to larger-sided games. The different technical requirements also enable coaches to carry out training games more suitable to specific playing positions such as SSG for midfielders (more dribbles, tackles, and ball contacts per player) strikers (more shots), and large-sided games for defender (more blocks, headers, and interceptions).  相似文献   

5.
A major use of small-sided games (SSGs) in soccer training is the concomitant development of game-specific aerobic fitness. We hypothesize that the SSG formats of 2 vs. 2, 3 vs. 3, and 4 vs. 4 players reveal game-like intensities and therefore are most adequate to increase game-specific aerobic fitness. Heart rate (HR), percentage of maximum heart rate (HRmax), blood lactate concentration (La), and time-motion characteristics of 17 elite male youth soccer players (aged 14.9 ± 0.7 years, V[Combining Dot Above]O2max 61.4 ± 4.5 ml·kg·min, HRmax 199.6 ± 7.3 b·min) were collected by global positioning systems while performing the SSG formats. Repeated-measures analysis of variance and effect sizes were calculated to demonstrate the differences between SSG formats. Highest physiological responses were obtained in 2 vs. 2 (HR: 186 ± 7 b·min, HRmax: 93.3 ± 4.2%, La: 5.5 ± 2.4 mmol·L) followed by 3 vs. 3 (HR: 184 ± 8 b·min, HRmax: 91.5 ± 3.3%, La: 4.3 ± 1.7 mmol·L) and 4 vs. 4 (HR: 179 ± 7 b·min, HRmax 89.7 ± 3.4%, La: 4.4 ± 1.9 mmol·L). Pronounced differences were found for most physiological parameters and for time spent in the speed zones "walking" (<5.3 km·h), "moderate-speed running" (10.3-13.9 km·h), and "maximum sprinting" (≥26.8 km·h). The findings suggest that all the formats reveal game-like intensities and are suitable for aerobic fitness improvements. However, we found pronounced demands on the anaerobic energy supply in 2 vs. 2, whereas 3 vs. 3 and 4 vs. 4 remain predominantly on an aerobic level and differ mainly in the HR response. We suggest using 3 vs. 3 for soccer-specific aerobic fitness training.  相似文献   

6.
The purpose of this study was to compare the blood lactate (La-), heart rate (HR) and percentage of maximum HR (%HRmax) responses among the small-sided games (SSGs) in elite young soccer players. Sixteen players (average age 15.7 6 0.4 years; height 176.8 6 4.6 cm; body mass 65.5 6 5.6 kg; VO2max 53.1 6 5.9 ml · kg(-1) · min(-1); HRmax 195.9 6 7.4 b · min(-1)) volunteered to perform the YoYo intermittent recovery test and 6 bouts of soccer drills including 1-a-side, 2-a-side, 3-a-side, and 4-a-side games without a goalkeeper in random order at 2-day intervals. The differences in La-, HR and%HRmax either among the SSGs or among the bouts were identified using 4 x 6 (games x exercise bouts) 2-way analysis of variance with repeated measures. Significant differences were found on La-, HR, and %HRmax among the bouts (p ≤ 0.05). The 3-a-side and 4-a-side games were significantly higher than 1-a-side and 2-a-side games on HR and %HRmax (p ≤ 0.05), whereas the 1-a-side game significantly resulted in higher La- responses compared to other SSGs. This study demonstrated that physiological responses during the 1-a-side and 2-a-side games were different compared to 3-a-side and 4-a-side games. Therefore, it can be concluded that a decreased number of players results in increased intensity during SSGs including 6 bouts. These results suggest that coaches should pay attention on choosing the SSG type and the number of bouts to improve desired physical conditioning of elite young soccer players in soccer training.  相似文献   

7.
The aim of the present study was to evaluate the effects of two different formats of small-sided games (SSGs; 2 vs. 2 and 3 vs. 3) on physiological parameters in youth volleyball players. Twelve youth volleyball players (17.2 ± 7.44 years, 1.89 ± 0.6 m, 72.83 ± 8.57 kg) completed three different games formats (regular game (RG): 6 vs. 6, SSG3: 3 vs. 3 and SSG2: 2 vs. 2). associated with two pitch dimensions (i.e., 2 vs. 2 and 3 vs. 3 on 18 × 4.5 m; 6 vs. 6 on 18 × 9 m). Each player performed 4 × 5 min SSG with a recovery period of 1 min between bouts. All players were members of the same youth team and played in a professional league. They had at least 6 years of volleyball training and no current injuries. This study was carried out during the competitive period. Heart rate (HR), blood lactate ([La]), and rating of perceived exertion (RPE) were measured. Compared to RG, physiological (i.e., HR and [La]) and RPE responses were significantly higher during SSG3 and SSG2 (all p < 0.05; ƞp2 = 0.77, ƞp2 = 0.65, ƞp2 = 0.30, respectively). Moreover, HR and RPE were significantly higher in SSG2 compared to SSG3. In contrast, no significant differences were observed in [La] between SSG2 and SSG3. These results suggest that the number of players influences the exercise intensity in small-sided volleyball games in youth players. Therefore, coaches could benefit from incorporating SSGs to manipulate the exercise intensity in youth volleyball players.  相似文献   

8.
The objective of this study was to investigate the relative contributions of body size, skeletal age, and motor performance variables with technical actions through an ecological model during small-sided soccer games, and the interaction of biological maturation with technical and motor performance in young players. In this cross-sectional study, eighty-two young players (14.4 ± 1.1 years), belonging to state-level soccer teams and divided by category (U-13 and U-15), were included. Players having an injury in the evaluation period were not included in the study. Measurements of body size, skeletal age (SA), motor tests, and technical actions in small-sided games (SSG) were performed (3 × 3 plus goalkeeper) in two periods (halves) of four minutes. Differences between age groups were found for SA (ES = -2.36), chronological age (ES = -3.89), body mass (ES = -2.09), height (ES = -1.90), and fat-free mass (ES = -2.09). Positive associations were found between body size (R = 0.43 to R = 0.48) and manipulation (R = 0.50 to R = 0.52) indicators and numbers of technical actions (CB and SS), except for stature with LB (R = -0.42) in the U-13 age group. In the U-15 category, skeletal age (R = -0.29 to R = -0.30) and body mass (R = -0.28 to R = -0.29) were negatively associated with the number of technical actions (RB, NB, LB, and OB) (P > 0.05) and positively with the balance with LB (R = 0.26). In conclusion, body size, SA, and motor performance influenced technical actions in SSG differentially in each category. U-13 heavier players and those with a better motor performance presented higher involvement due to the higher  相似文献   

9.
The purpose of this study was to compare the effects of Small-Sided Games (SSG) vs. Interval Training (IT) in soccer training on aerobic fitness and physical enjoyment in youth elite soccer players during the last 8 weeks of the season. Seventeen U-16 male soccer players (age = 15.5 ± 0.6 years, and 8.5 years of experience) of a Spanish First Division club academy were randomized to 2 different groups for 6 weeks: SSG group (n = 9) and IT group (n = 8). In addition to the usual technical and tactical sessions and competitive games, the SSG group performed 11 sessions with different SSGs, whereas the IT group performed the same number of sessions of IT. Players were tested before and after the 6-week training intervention with a continuous maximal multistage running field test and the counter movement jump test (CMJ). At the end of the study, players answered the physical activity enjoyment scale (PACES). During the study, heart rate (HR) and session perceived effort (sRPE) were assessed. SSGs were as effective as IT in maintaining the aerobic fitness in elite young soccer players during the last weeks of the season. Players in the SSG group declared a greater physical enjoyment than IT (P = 0.006; ES = 1.86 ± 1.07). Coaches could use SSG training during the last weeks of the season as an option without fear of losing aerobic fitness while promoting high physical enjoyment.  相似文献   

10.
ABSTRACT: Dellal, A, Varliette, C, Owen, A, Chirico, EN, and Pialoux, V. Small-sided games versus interval training in amateur soccer players: Effects on the aerobic capacity and the ability to perform intermittent exercises with changes of direction. J Strength Cond Res 26(10): 2712-2720, 2012-The purpose of this study was to compare the effects of small-sided games (SSGs) in soccer versus high-intensity intermittent training (HIT) on a continuous aerobic test (Vameval) and the performance in an intermittent test with changes of direction (CODs; 30-15 intermittent fitness test [30-15IFT]). Twenty-two amateur soccer players (mean age ± SD: 26.3 ± 4.7 years) were assigned to 3 different groups for 6 weeks: SSG group (n = 8), HIT group (n = 8), and control group (CG; n = 6). In addition to the usual technical and tactical sessions and competitive games, the SSG group performed 9 sessions of 2 versus 2 and 1 versus 1 SSGs, whereas the HIT group performed 9 sessions of intermittent runs in the form of 30 seconds of effort interspersed with 30 seconds of passive recovery (30s-30s), 15s-15s, and 10s-10s. The HIT and SSG groups showed performance improvements in the Vameval test (5.1 and 6.6%, respectively) and the 30-15IFT intermittent test with CODs (5.1 and 5.8%, respectively), whereas there was no change in the performance of the CG. Players from HIT and SSG groups showed similar increase in their performance in the 30-15IFT and the Vameval tests during the 6-week training period, especially with an increase significantly different to that in a traditional training as in the CG (p < 0.05). This investigation demonstrates that both SSG and HIT interventions are equally effective in developing the aerobic capacity and the ability to perform intermittent exercises with CODs in male amateur soccer players. Furthermore, these 2 methods of training applied during the 6 weeks induce similar effect on the recovery capacity and on the ability to repeat directional changes of 180°. Coaches will now be able to choose between these two methods according to the objective of the training and to optimize the training.  相似文献   

11.
12.
ABSTRACT: K?klü, Y, Ers?z, G, Alemdaro?lu, U, A???, A, and ?zkan, A. Physiological responses and time-motion characteristics of 4-A-side small-sided game in young soccer players: The influence of different team formation methods. J Strength Cond Res 26(11): 3118-3123, 2012-The purpose of this study was to examine the influence of different team formation methods on the physiological responses to and time-motion characteristics of 4-a-side small-sided games (SSG4) in young soccer players. Thirty-two young soccer players (age 16.2 ± 0.7 years; height 172.9 ± 6.1 cm; body mass 64.1 ± 7.7 kg) voluntarily participated in this study. Anthropometric measurements, technical tests, and maximum oxygen uptake (V[Combining Dot Above]O2max) tests were carried out on the players. The SSG4 teams were then created using 4 different methods: according to the coaches' subjective evaluation (CE), technical scores (TS), V[Combining Dot Above]O2max (AP), and V[Combining Dot Above]O2max multiplied by TSs (CG). The teams thus created played 4 bouts of SSG4 at 2-day intervals. During the SSG4, heart rate (HR) responses, distance covered, and time spent in HRmax zones were recorded. In addition, rating of perceived exertion (RPE) and blood lactate level (La) were determined at the end of the last bout of each SSG4. Percent of HRmax (%HRmax), La, and RPE responses during SSG4 were significantly higher for teams chosen according to AP and CG compared with that according to CE and TS (p < 0.05). In addition, teams chosen by AP and CG spent significantly more time in zone 4 (>90% HRmax ) and covered a greater distance in the high-intensity running zone (>18 km·h) than did teams formed according to TS. Moreover, AP teams covered significantly greater total distance than TS teams did (p < 0.05). In conclusion, to spend more time in both the high-intensity HR zone and the high-intensity running zone, the teams in SSG4 should be formed according to the players' V[Combining Dot Above]O2max values or the values calculated using both the V[Combining Dot Above]O2max and technique scores.  相似文献   

13.
Small-sided games (SSGs) are often used in soccer to produce acute physiological and physical responses, while a tactical/technical stimulus is also employed. However, due to some limitations of SSGs, researchers have been testing this method combined with running-based training methods. This systematic review was conducted to assess the effects of combined SSG and running-based methods on soccer players’ acute responses and adaptations after training interventions. A systematic review of Web of Science, PubMed, Cochrane Library, Scopus, and SPORTDiscus databases was performed according to the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines. The database search initially identified 782 titles. From those, five articles were deemed eligible for the systematic review. The five included studies presented data from training load, reporting inconsistent greater values in combined SSG and running-based methods when compared to SSG-only formats. Considering the adaptations, studies comparing combined SSG and running-based methods with SSG-only methods revealed inconsistent differences in terms of the effects on aerobic performance and sprinting. Combining SSG and running-based methods can increase the acute mechanical load and high-intense running stimuli in players when compared to interventions that use only SSGs. However, the adaptations promoted by both methods are similar, and the differences are unclear. The order of combination (SSG and running-based method) does not seem to impact players’ adaptations; however, the frequency of sessions did have a meaningful impact.  相似文献   

14.
This study aimed to compare the effects of 6-weeks combined core strength and small-sided games training (SSGcore) vs. small-sided games (SSG) training on the physical performance of young soccer players. Thirty-eight amateur soccer players (age: 16.50 ± 0.51 years) were randomly assigned to either a SSGcore (n = 20) or a SSG group (n = 18). The SSGcore group performed upper and lower body core strength exercises combined with SSG including 2-, 3- and 4-a-sided soccer games third a week. The SSG group performed only the SSG periodization. Baseline and after the 6-week training period the Yo-Yo Intermittent Recovery Test level 1 (YYIRTL-1), 5–20-m sprint test, countermovement jump (CMJ), squat jump (SJ), triple-hop distance (THD), zigzag agility with ball (ZAWB) and without ball (ZAWOB), three corner run test (TCRT) and Y-balance test. The SSGcore group demonstrated meaningful improvements in 20 m sprint time (SSGcore: -9.1%, d = 1.42; SSG: -4.4%, d = 0.76), CMJ (SSGcore: 11.4%, d = 2.67; SSG: -7.7%, d = 1.43), SJ (SSGcore: 12.0%, d = 2.14; SSG: 5.7%, d = 1.28), THD (SSGcore: 5.0%, d = 1.39; SSG: 2.7%, d = 0.52) and TCRT (SSGcore: -3.7%, d = 0.69; SSG: -1.9%, d = 0.38). Furthermore, the SSGcore group demonstrated meaningfully higher improvement responses in both leg balance score (d = ranging from 2.11 to 2.75) compared with SSG group. These results suggest that the inclusion of core strength training to a SSG periodization is greatly effective to improve speed and strength-based conditioning in young soccer players.  相似文献   

15.
The aims of this study were 1) to analyse session-to-session variations in different external load measures and 2) to examine differences in within-session intervals across different small-sided game (SSG) formats in professional players. Twenty professional soccer players (mean ± SD; age 28.1 ± 4.6 years, height 176.7 ± 4.9 cm, body mass 72.0 ± 7.8 kg, and body fat 10.3 ± 3.8%) participated in 3v3, 4v4, and 6v6 SSGs under different conditions (i.e., touch limitations and presence of goalkeepers vs. free touch and ball possession drill) over three sessions. Selected external load measures—including total distance (TD), high-intensity running (HIR, distance covered > 14.4 km.h-1), high-speed running (HSR, distance covered > 19.8 km.h-1), and mechanical work (MW, accelerations and deceleration > 2.2 m.s2)—were recorded using GPS technology during all SSG sessions. Small to large standardized typical errors were observed in session-to-session variations of selected measures across SSGs. TD.min-1 showed less variability, having a coefficient of variation (CV) of 2.2 to 4.6%, while all other selected external load measures had CV values ranging from 7.2% to 29.4%. Trivial differences were observed between intervals in TD.min-1 and HIR.min-1 for all SSGs, as well as in HSR.min-1 and MW.min-1 for most SSG formats. No reductions or incremental trends in session-to-session variations were observed when employing touch limitations or adding goalkeepers. The increased noise observed in higher speed zones (e.g., high-speed running) suggests a need for more controlled, running-based conditional drills if the aim is greater consistency in these measures.  相似文献   

16.
One of the most often-used task constraints in designing small-sided games (SSGs) is the manipulation of pitch size to promote increases or decreases in the relative area per player. Such adjustments cause changes in the acute responses during SSGs. This systematic review with meta-analysis aimed to compare the effects of smaller vs. larger pitch sizes on soccer players’ physiological, physical, technical, and tactical responses during SSGs. Comparisons between smaller and larger pitches were not considered based on a specific size, but also between using at least two dimensions in the same comparative study, aiming to understand differences between using smaller and larger (independently of the specific dimensions). The data sources utilized were PubMed, PsycINFO, Scielo, Scopus, SPORTDiscus, and Web of Science. The database search initially yielded 249 titles. From those, 41 articles were eligible for the systematic review and meta-analysis. Results revealed that, compared to smaller pitches, SSGs played on larger pitches induced greater values for heart rate (p < 0.001; ES = 0.50), rate of perceived exertion (p < 0.001; ES = 0.70), total distance (p < 0.001; ES = 1.95), high-speed running (p < 0.001; ES = 1.20), stretch index (p < 0.001; ES = 1.02) and surface area (p < 0.001; ES = 1.54). No significant differences were found between pitch size regarding the numbers of accelerations (p = 0.232; ES = 0.45), decelerations (p = 0.111; ES = 0.85), passes (p = 0.897; ES = 0.02), dribbles (p = 0.823; ES = -0.05), or positional centroid (p = 0.053; ES = 0.56). Larger pitch sizes can be implemented as a meaningful task constraint to increase the internal and external load experienced by soccer players during SSGs, as well as to increase the dispersion of players while acting together. These results were found independent of format and age group.  相似文献   

17.
The objective of this study was to determine the distance covered by professional soccer players during matches with the use of the computerized match analysis system Amisco Pro? (version 1.0.2, Nice, France). Kinematic examination included the specification of the distance covered by 31 players participating in 4 matches in the Union of European Football Association Cup competitions during the 2008-2009 season. Data were analyzed based on players' positions on the pitch, changes in the players' motor activity intensity level, and match period (first or second half). The results of statistical analysis revealed that the average total distance covered by all players (n = 31) was 11,288 ± 734 m. With respect to the player's position on the pitch, the midfielders traveled the longest average distance (11,770 ± 554 m) during the game. This was 3% longer than the distance achieved by the attackers at 11,377 ± 584 m, and 7% longer than that achieved by the defenders 10,932 ± 728 m. The analysis of physical loads on soccer players during a match is highly useful for training individualization. It provides a tool for effective planning and for recording the loads on players, which is an indispensable element of modern coaching.  相似文献   

18.
High-intensity interval training (HIIT) in junior and adult soccer has been shown to improve oxygen uptake (VO?) and enhance soccer performance. The main purpose of this study was to examine the short term effects of a 5-week HIIT vs. high-volume training (HVT) program in 14-year-old soccer players regarding the effects on VO?max and 1,000-m time (T????) and on sprinting and jumping performance. In a 5-week period, 19 male soccer players with a mean (SD) age of 13.5 ± 0.4 years performed HIIT at close to ~90% of maximal heart rate. The HVT intensity was set at 60-75% of maximal heart rate. VO?max increased significantly (7.0%) from pre to post in HIIT but not after HVT. T???? decreased significantly after HIIT (~-10 vs. ~-5 seconds in HVT). Sprint performance increased significantly in both groups from pre to posttesting without any changes in jumping performance.  相似文献   

19.
Small-sided games (SSGs) are widely used in soccer training. However, some of the typical outcomes related to human responses during these games (namely internal and external load) may vary between sessions for similar practice conditions. Thus, the study of intra- and inter-bout variability in response to SSGs is progressively growing. This systematic review aimed to (1) identify studies that have examined the intra- and inter-session bouts’ variability levels regarding the internal and external load and technical/tactical outcomes during SSGs and (2) summarize the main evidence. A systematic review of PubMed, SPORTDiscus, Cochrane, and Web of Science databases was performed according to the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines. From the 486 studies initially identified, 24 were fully reviewed, and their outcome measures were extracted and analyzed. Sixteen studies analyzed internal load, 13 studies analyzed external load variables, six studies analyzed technical execution, and two studies analyzed tactical behavior. All studies included SSGs with a range number of players between 2 to 14 (1 vs. 1 to 7 vs. 7 SSGs). Internal load and low-speed external load variables presented a low variability, while high variations were reported regarding the technical execution and high-speed external loads.  相似文献   

20.
The aim of this article was to quantify the distribution of training intensities and its effect on aerobic fitness in professional elite soccer players. Fourteen professional soccer players were observed during the prechampionship training period (6 weeks). Treadmill running speed and heart rates (HRs) at 2 and 4 mmol · L(-1) blood-lactate concentrations were assessed pre and posttraining. Training intensities were categorized using 3 HR zones: low intensity (
HR 4 mmol · L(-1)). Analysis of the 504 individual training sessions showed that 73 ± 2.5, 19 ± 2.8, and 8 ± 1.4% of the total training time was spent at low, moderate, and high intensity, respectively (p < 0.001). Speed at 2 and 4 mmol · L(-1) significantly improved posttraining (5 and 7%, respectively, p < 0.01). Training spent at high intensity was significantly related to relative speed improvements at 2 mmol · L(-1) (r = 0.84, p < 0.001;) and 4 mmol · L(-1) (r = 0.65, p = 0.001). Players spent almost two-thirds of their training time at low intensities. However, only the time spent at high intensity (>90% of maximal HR) was related to changes in aerobic fitness. These results support the usefulness of the quantification of aerobic training load using HR. Furthermore, it stresses the effectiveness of the high-intensity training in soccer.  相似文献   

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