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The influence of cultural framing on play in the trust game: a Maasai example
Institution:1. Department of Human Behavior, Ecology, and Culture, Max Planck Institute for Evolutionary Anthropology, DE, Leipzig, Germany;2. LEVYNA: Laboratory for the Experimental Research of Religion, Masaryk University, CZ, Brno, Czech Republic;3. Department of Human Evolutionary Biology, Harvard University, Cambridge, United States;1. Teesside University, United Kingdom;2. Edinburgh Napier University, United Kingdom
Abstract:The effects of cultural framing on behavior in experimental games were explored with a trust game and the Maasai concept of osotua. Maasai use the term osotua to refer to gift-giving relationships based on obligation, need, respect, and restraint. In the trust game, the first player is given money and an opportunity to give any portion of it to the second player. The amount given is then multiplied by the experimenter, and the second player has an opportunity to give any amount back to the first player. Fifty trust games were played by Maasai men at a field site in north central Kenya. Half of the games were played without deliberate framing, and half were framed with the statement, “This is an osotua game.” Compared to games with no deliberate framing, those played within the osotua rhetorical frame were associated with lower transfers by both players and with lower expected returns on the part of the first players. Osotua rhetorical framing is also associated with a negative correlation between amounts given by the first player and amounts returned by the second. These results have implications both for the experimental game method and for our understanding of the relationship between culture and behavior.
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