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1.
《IRBM》2022,43(6):594-603
IntroductionSteady-state visually evoked potentials (SSVEPs) have become popular in brain-computer interface (BCI) applications in addition to many other applications on clinical neuroscience (neurodegenerative disorders, schizophrenia, epilepsy, etc.), cognitive (visual attention, working memory, brain rhythms, etc.), and use of engineering researches. Among available methods to measure brain activities, SSVEPs have advantages like higher information transfer rate, simplicity in structure, and short training time. SSVEP-based BCIs use flickering stimuli at different frequencies to discriminate distinct commands in real life. Some features are extracted from the SSVEP signals before these commands are classified. The wavelet transform (WT) has attracted researchers among feature extraction methods since it utilizes the non-stationary signals well. In the WT, a sample function (named mother wavelet) represents the SSVEP signal in both time and frequency domains. Unfortunately, there is no universal mother wavelet function that fits all the signals. Therefore, choosing an appropriate mother wavelet function may be a challenge in WT-related studies. Although there are such studies in three- and seven-command SSVEP-based studies, there is no study for two-command systems in our knowledge.Materials and MethodsIn this study, two user commands flickered at the combinations of seven different frequencies were tested to determine which frequency pairs give the highest performance. For this purpose, three well-known wavelet features (energy, entropy, and variance) were calculated for each of derived EEG frequency bands from the discrete WT coefficients of SSVEP signals. The WT was repeated for six different mother wavelet functions (Haar, Db4, Sym4, Coif1, Bior3.5, and Rbior2.8). Then, four feature sets (every three features, and all together) were applied to seven commonly-used machine learning algorithms (Decision Tree, Discriminant Analysis, Logistic Regression, Naive Bayes, Support Vector Machines, Nearest Neighbors, and Ensemble Classifiers).Results and DiscussionWe achieved 100% accuracies among these 3,528 runs (7 classifiers x 4 feature sets x 6 mother wavelets x 21 flickering frequency pairs) using the mother wavelet function of Haar and the Ensemble Learner classifier. The highest classifier performances are 100% when two commands have the flickering frequency pairs of (6.0 and 10 Hz), (6.5 and 8.2 Hz), or (6.5 and 10.0 Hz).ConclusionWe obtained three main outcomes from this study. First, the most representative mother wavelet function was Haar, while the worst one was Symlet 4. Second, the Ensemble Learner classifier gave the maximum classifier performance in a two-command SSVEP-based BCI system. Besides, two user commands from SSVEP should be one of the frequency pairs of (6.0 and 10.0 Hz), (6.5 and 8.2 Hz), and (6.5 and 10.0 Hz) to achieve the maximum accuracy.  相似文献   

2.

Objective

We study the feasibility of a hybrid Brain-Computer Interface (BCI) combining simultaneous visual oddball and Steady-State Visually Evoked Potential (SSVEP) paradigms, where both types of stimuli are superimposed on a computer screen. Potentially, such a combination could result in a system being able to operate faster than a purely P300-based BCI and encode more targets than a purely SSVEP-based BCI.

Approach

We analyse the interactions between the brain responses of the two paradigms, and assess the possibility to detect simultaneously the brain activity evoked by both paradigms, in a series of 3 experiments where EEG data are analysed offline.

Main Results

Despite differences in the shape of the P300 response between pure oddball and hybrid condition, we observe that the classification accuracy of this P300 response is not affected by the SSVEP stimulation. We do not observe either any effect of the oddball stimulation on the power of the SSVEP response in the frequency of stimulation. Finally results from the last experiment show the possibility of detecting both types of brain responses simultaneously and suggest not only the feasibility of such hybrid BCI but also a gain over pure oddball- and pure SSVEP-based BCIs in terms of communication rate.  相似文献   

3.
Steady-state visual evoked potential (SSVEP) has been increasingly used for the study of brain–computer interface (BCI). How to recognize SSVEP with shorter time and lower error rate is one of the key points to develop a more efficient SSVEP-based BCI. To achieve this goal, we make use of the sparsity constraint of the least absolute shrinkage and selection operator (LASSO) for the extraction of more discriminative features of SSVEP, and then we propose a LASSO model using the linear regression between electroencephalogram (EEG) recordings and the standard square-wave signals of different frequencies to recognize SSVEP without the training stage. In this study, we verified the proposed LASSO model offline with the EEG data of nine healthy subjects in contrast to canonical correlation analysis (CCA). In the experiment, when a shorter time window was used, we found that the LASSO model yielded better performance in extracting robust and detectable features of SSVEP, and the information transfer rate obtained by the LASSO model was significantly higher than that of the CCA. Our proposed method can assist to reduce the recording time without sacrificing the classification accuracy and is promising for a high-speed SSVEP-based BCI.  相似文献   

4.
Efforts to construct an effective brain-computer interface (BCI) system based on Steady State Visual Evoked Potentials (SSVEP) commonly focus on sophisticated mathematical methods for data analysis. The role of different stimulus features in evoking strong SSVEP is less often considered and the knowledge on the optimal stimulus properties is still fragmentary. The goal of this study was to provide insight into the influence of stimulus characteristics on the magnitude of SSVEP response. Five stimuli parameters were tested: size, distance, colour, shape, and presence of a fixation point in the middle of each flickering field. The stimuli were presented on four squares on LCD screen, with each square highlighted by LEDs flickering with different frequencies. Brighter colours and larger dimensions of flickering fields resulted in a significantly stronger SSVEP response. The distance between stimulation fields and the presence or absence of the fixation point had no significant effect on the response. Contrary to a popular belief, these results suggest that absence of the fixation point does not reduce the magnitude of SSVEP response. However, some parameters of the stimuli such as colour and the size of the flickering field play an important role in evoking SSVEP response, which indicates that stimuli rendering is an important factor in building effective SSVEP based BCI systems.  相似文献   

5.
In SSVEP-based Brain-Computer Interface (BCI), it is very important to get an evoked EEG with a high signal to noise ratio (SNR). The SNR of SSVEP is fundamentally related to the characteristics of stimulus, such as its intensity and frequency, and it is also related to both the reference electrode and the active electrode. In the past, with SSVEP-based BCI, often the potential at ‘Cz’, the average potential at all electrodes or the average mastoid potential, were statically selected as the reference. In conjunction, a certain electrode in the occipital area was statically selected as the active electrode for all stimuli. This work proposed a dynamic selection method for the reference electrode, in which all electrodes can be looked upon as active electrodes, while an electrode which can result in the maximum sum relative-power of a specific frequency SSVEP can be confirmed dynamically and considered as the optimum reference electrode for that specific frequency stimulus. Comparing this dynamic selection method with previous methods, in which ‘Cz’, the average potential at all electrodes or the average mastoid potential were selected as the reference electrode, it is demonstrated that the SNR of SSVEP is improved significantly as is the accuracy of SSVEP detection.  相似文献   

6.
Zhang Y  Xu P  Liu T  Hu J  Zhang R  Yao D 《PloS one》2012,7(3):e29519

Background

Steady-state visual evoked potential (SSVEP)-based brain-computer interface (BCI) has become one of the most promising modalities for a practical noninvasive BCI system. Owing to both the limitation of refresh rate of liquid crystal display (LCD) or cathode ray tube (CRT) monitor, and the specific physiological response property that only a very small number of stimuli at certain frequencies could evoke strong SSVEPs, the available frequencies for SSVEP stimuli are limited. Therefore, it may not be enough to code multiple targets with the traditional frequencies coding protocols, which poses a big challenge for the design of a practical SSVEP-based BCI. This study aimed to provide an innovative coding method to tackle this problem.

Methodology/Principal Findings

In this study, we present a novel protocol termed multiple frequencies sequential coding (MFSC) for SSVEP-based BCI. In MFSC, multiple frequencies are sequentially used in each cycle to code the targets. To fulfill the sequential coding, each cycle is divided into several coding epochs, and during each epoch, certain frequency is used. Obviously, different frequencies or the same frequency can be presented in the coding epochs, and the different epoch sequence corresponds to the different targets. To show the feasibility of MFSC, we used two frequencies to realize four targets and carried on an offline experiment. The current study shows that: 1) MFSC is feasible and efficient; 2) the performance of SSVEP-based BCI based on MFSC can be comparable to some existed systems.

Conclusions/Significance

The proposed protocol could potentially implement much more targets with the limited available frequencies compared with the traditional frequencies coding protocol. The efficiency of the new protocol was confirmed by real data experiment. We propose that the SSVEP-based BCI under MFSC might be a promising choice in the future.  相似文献   

7.
基于节律性脑电信号的脑-机接口   总被引:4,自引:0,他引:4  
高上凯 《生命科学》2008,20(5):722-724
脑-机接口系统是一个不依靠外周神经和肌肉组织等而实现大脑和外界装置之间直接的交流和控制的通道。它为那些运动障碍的残疾人表达自己的意愿和实现对外部设备的控制提供了一种新的强大的技术支持。基于脑电的脑-机接口作为一种非侵入型的技术引起了该领域很多人的关注。基于脑电的脑-机接口采用了很多种类型的脑电信号。其中,振荡性的脑电图由于有较高的幅值和对噪声不敏感等特性而体现出极大的优势。也是由于这些原因,振荡性的脑电图变成了脑-机接口的应用中非常成功的设计之一。本文要介绍主要的基于脑电的脑-机接口中的两种,分别是稳态视觉诱发电位和基于运动本体感觉节律的脑-机接口。作者将详细的叙述该研究的生理背景、脑-机接口的参数,以及该系统的构造及信号处理的方法,并且会演示一些具有潜在应用价值的科研成果。  相似文献   

8.
Canonical correlation analysis (CCA) has been widely used in the detection of the steady-state visual evoked potentials (SSVEPs) in brain-computer interfaces (BCIs). The standard CCA method, which uses sinusoidal signals as reference signals, was first proposed for SSVEP detection without calibration. However, the detection performance can be deteriorated by the interference from the spontaneous EEG activities. Recently, various extended methods have been developed to incorporate individual EEG calibration data in CCA to improve the detection performance. Although advantages of the extended CCA methods have been demonstrated in separate studies, a comprehensive comparison between these methods is still missing. This study performed a comparison of the existing CCA-based SSVEP detection methods using a 12-class SSVEP dataset recorded from 10 subjects in a simulated online BCI experiment. Classification accuracy and information transfer rate (ITR) were used for performance evaluation. The results suggest that individual calibration data can significantly improve the detection performance. Furthermore, the results showed that the combination method based on the standard CCA and the individual template based CCA (IT-CCA) achieved the highest performance.  相似文献   

9.
This article concerns one of the most important problems of brain-computer interfaces (BCI) based on Steady State Visual Evoked Potentials (SSVEP), that is the selection of the a-priori most suitable frequencies for stimulation. Previous works related to this problem were done either with measuring systems that have little in common with actual BCI systems (e.g., single flashing LED) or were presented on a small number of subjects, or the tested frequency range did not cover a broad spectrum. Their results indicate a strong SSVEP response around 10 Hz, in the range 13–25 Hz, and at high frequencies in the band of 40–60 Hz. In the case of BCI interfaces, stimulation with frequencies from various ranges are used. The frequencies are often adapted for each user separately. The selection of these frequencies, however, was not yet justified in quantitative group-level study with proper statistical account for inter-subject variability. The aim of this study is to determine the SSVEP response curve, that is, the magnitude of the evoked signal as a function of frequency. The SSVEP response was induced in conditions as close as possible to the actual BCI system, using a wide range of frequencies (5–30 Hz, in step of 1 Hz). The data were obtained for 10 subjects. SSVEP curves for individual subjects and the population curve was determined. Statistical analysis were conducted both on the level of individual subjects and for the group. The main result of the study is the identification of the optimal range of frequencies, which is 12–18 Hz, for the registration of SSVEP phenomena. The applied criterion of optimality was: to find the largest contiguous range of frequencies yielding the strong and constant-level SSVEP response.  相似文献   

10.
Steady-state Visual Evoked Potential (SSVEP) outperforms the other types of ERPs for Brain-computer Interface (BCI), and thus it is widely employed. In order to apply SSVEP-based BCI to real life situations, it is important to improve the accuracy and transfer rate of the system. Aimed at this target, many SSVEP extraction methods have been proposed. All these methods are based directly on the properties of SSVEP, such as power and phase. In this study, we first filtered out the target frequencies from the original EEG to get a new signal and then computed the similarity between the original EEG and the new signal. Based on this similarity, SSVEP in the original EEG can be identified. This method is referred to as SOB (Similarity of Background). The SOB method is used to detect SSVEP in 1s-length and 3s-length EEG segments respectively. The accuracy of detection is compared with its peers computed by the widely-used Power Spectrum (PS) method and the Canonical Coefficient (CC) method. The comparison results illustrate that the SOB method can lead to a higher accuracy than the PS method and CC method when detecting a short period SSVEP signal.  相似文献   

11.
The most popular type of brain-computer interfaces (BCIs) are based on the detection of the P300 wave of the evoked potentials appearing in response to a stimulus chosen by the subject. In order to increase the speed of operation of these BCIs, it is possible to decrease the number of repeated stimulus presentations. It is associated with an increase in the relative importance of the response to the first stimulus in a train for correct recognition of the stimulus chosen. Event-related potentials (ERPs) in response to the first stimulus presentations are known to have their own specificity. Particularly, in many cases, the amplitude of the response to the first presentations is enhanced, which makes it very suitable for recognition in a BCI. However, this effect has not been studied to date. In this study, the ERPs recorded in healthy subjects in a standard BCI paradigm (n = 14) with ten presentations of stimuli or during triple-trial (n = 6) and single-trial (n = 6) presentations of stimuli in a modified BCI paradigm with moving objects have been analyzed. In both cases, first presentations of the target stimuli or single-trial presentation of the target stimulus were associated with higher amplitudes of ERPs. The opportunity to use specific differences between the responses to the first or single-trial presentations and the responses to later stimuli during their repeated presentations for improving high-speed operations in the P300-based BCI is discussed.  相似文献   

12.
Brain-computer interfaces (BCIs) are tools for controlling computers and other devices without using muscular activity, employing user-controlled variations in signals recorded from the user’s brain. One of the most efficient noninvasive BCIs is based on the P300 wave of the brain’s response to stimuli and is therefore referred to as the P300 BCI. Many modifications of this BCI have been proposed to further improve the BCI’s characteristics or to better adapt the BCI to various applications. However, in the original P300 BCI and in all of its modifications, the spatial positions of stimuli were fixed relative to each other, which can impose constraints on designing applications controlled by this BCI. We designed and tested a P300 BCI with stimuli presented on objects that were freely moving on a screen at a speed of 5.4°/s. Healthy participants practiced a game-like task with this BCI in either single-trial or triple-trial mode within four sessions. At each step, the participants were required to select one of nine moving objects. The mean online accuracy of BCI-based selection was 81% in the triple-trial mode and 65% in the single-trial mode. A relatively high P300 amplitude was observed in response to targets in most participants. Self-rated interest in the task was high and stable over the four sessions (the medians in the 1st/4th sessions were 79/84% and 76/71% in the groups practicing in the single-trial and triple-trial modes, respectively). We conclude that the movement of stimulus positions relative to each other may not prevent the efficient use of the P300 BCI by people controlling their gaze, e.g., in robotic devices and in video games.  相似文献   

13.
An all-chain-wireless brain-to-brain system (BTBS), which enabled motion control of a cyborg cockroach via human brain, was developed in this work. Steady-state visual evoked potential (SSVEP) based brain-computer interface (BCI) was used in this system for recognizing human motion intention and an optimization algorithm was proposed in SSVEP to improve online performance of the BCI. The cyborg cockroach was developed by surgically integrating a portable microstimulator that could generate invasive electrical nerve stimulation. Through Bluetooth communication, specific electrical pulse trains could be triggered from the microstimulator by BCI commands and were sent through the antenna nerve to stimulate the brain of cockroach. Serial experiments were designed and conducted to test overall performance of the BTBS with six human subjects and three cockroaches. The experimental results showed that the online classification accuracy of three-mode BCI increased from 72.86% to 78.56% by 5.70% using the optimization algorithm and the mean response accuracy of the cyborgs using this system reached 89.5%. Moreover, the results also showed that the cyborg could be navigated by the human brain to complete walking along an S-shape track with the success rate of about 20%, suggesting the proposed BTBS established a feasible functional information transfer pathway from the human brain to the cockroach brain.  相似文献   

14.
The goal of a Brain-Computer Interface (BCI) is to control a computer by pure brain activity. Recently, BCIs based on code-modulated visual evoked potentials (c-VEPs) have shown great potential to establish high-performance communication. In this paper we present a c-VEP BCI that uses online adaptation of the classifier to reduce calibration time and increase performance. We compare two different approaches for online adaptation of the system: an unsupervised method and a method that uses the detection of error-related potentials. Both approaches were tested in an online study, in which an average accuracy of 96% was achieved with adaptation based on error-related potentials. This accuracy corresponds to an average information transfer rate of 144 bit/min, which is the highest bitrate reported so far for a non-invasive BCI. In a free-spelling mode, the subjects were able to write with an average of 21.3 error-free letters per minute, which shows the feasibility of the BCI system in a normal-use scenario. In addition we show that a calibration of the BCI system solely based on the detection of error-related potentials is possible, without knowing the true class labels.  相似文献   

15.

Objective

Covert visual spatial attention is a relatively new task used in brain computer interfaces (BCIs) and little is known about the characteristics which may affect performance in BCI tasks. We investigated whether eccentricity and task difficulty affect alpha lateralization and BCI performance.

Approach

We conducted a magnetoencephalography study with 14 participants who performed a covert orientation discrimination task at an easy or difficult stimulus contrast at either a near (3.5°) or far (7°) eccentricity. Task difficulty was manipulated block wise and subjects were aware of the difficulty level of each block.

Main Results

Grand average analyses revealed a significantly larger hemispheric lateralization of posterior alpha power in the difficult condition than in the easy condition, while surprisingly no difference was found for eccentricity. The difference between task difficulty levels was significant in the interval between 1.85 s and 2.25 s after cue onset and originated from a stronger decrease in the contralateral hemisphere. No significant effect of eccentricity was found. Additionally, single-trial classification analysis revealed a higher classification rate in the difficult (65.9%) than in the easy task condition (61.1%). No effect of eccentricity was found in classification rate.

Significance

Our results indicate that manipulating the difficulty of a task gives rise to variations in alpha lateralization and that using a more difficult task improves covert visual spatial attention BCI performance. The variations in the alpha lateralization could be caused by different factors such as an increased mental effort or a higher visual attentional demand. Further research is necessary to discriminate between them. We did not discover any effect of eccentricity in contrast to results of previous research.  相似文献   

16.
For individuals with high degrees of motor disability or locked-in syndrome, it is impractical or impossible to use mechanical switches to interact with electronic devices. Brain computer interfaces (BCIs) can use motor imagery to detect interaction intention from users but lack the accuracy of mechanical switches. Hence, there exists a strong need to improve the accuracy of EEG-based motor imagery BCIs attempting to implement an on/off switch. Here, we investigate how monitoring the pupil diameter of a person as a psycho-physiological parameter in addition to traditional EEG channels can improve the classification accuracy of a switch-like BCI. We have recently noticed in our lab (work not yet published) how motor imagery is associated with increases in pupil diameter when compared to a control rest condition. The pupil diameter parameter is easily accessible through video oculography since most gaze tracking systems report pupil diameter invariant to head position. We performed a user study with 30 participants using a typical EEG based motor imagery BCI. We used common spatial patterns to separate motor imagery, signaling movement intention, from a rest control condition. By monitoring the pupil diameter of the user and using this parameter as an additional feature, we show that the performance of the classifier trying to discriminate motor imagery from a control condition improves over the traditional approach using just EEG derived features. Given the limitations of EEG to construct highly robust and reliable BCIs, we postulate that multi-modal approaches, such as the one presented here that monitor several psycho-physiological parameters, can be a successful strategy in making BCIs more accurate and less vulnerable to constraints such as requirements for long training sessions or high signal to noise ratio of electrode channels.  相似文献   

17.
Visual brain-computer interfaces (BCIs) are not suitable for people who cannot reliably maintain their eye gaze. Considering that this group usually maintains audition, an auditory based BCI may be a good choice for them. In this paper, we explore two auditory patterns: (1) a pattern utilizing symmetrical spatial cues with multiple frequency beeps [called the high low medium (HLM) pattern], and (2) a pattern utilizing non-symmetrical spatial cues with six tones derived from the diatonic scale [called the diatonic scale (DS) pattern]. These two patterns are compared to each other in terms of accuracy to determine which auditory pattern is better. The HLM pattern uses three different frequency beeps and has a symmetrical spatial distribution. The DS pattern uses six spoken stimuli, which are six notes solmizated as “do”, “re”, “mi”, “fa”, “sol” and “la”, and derived from the diatonic scale. These six sounds are distributed to six, spatially distributed, speakers. Thus, we compare a BCI paradigm using beeps with another BCI paradigm using tones on the diatonic scale, when the stimuli are spatially distributed. Although no significant differences are found between the ERPs, the HLM pattern performs better than the DS pattern: the online accuracy achieved with the HLM pattern is significantly higher than that achieved with the DS pattern (p = 0.0028).  相似文献   

18.
Brain-Computer Interface (BCI) is a technology that translates the brain electrical activity into a command for a device such as a robotic arm, a wheelchair or a spelling device. BCIs have long been described as an assistive technology for severely disabled patients because they completely bypass the need for muscular activity. The clinical reality is however dramatically different and most patients who use BCIs today are doing so as part of constraining clinical trials. To achieve the technological transfer from bench to bedside, BCI must gain ease of use and robustness of both measure (electroencephalography [EEG]) and interface (signal processing and applications). The Robust Brain-computer Interface for virtual Keyboard (RoBIK) project aimed at the development of a BCI system for communication that could be used on a daily basis by patients without the help of a trained team of researchers. To guide further developments clinicians first assessed patients’ needs. The prototype subsequently developed consisted in a 14 felt-pad electrodes EEG headset sampling at 256 Hz by an electronic component capable of transmitting signals wirelessly. The application was a virtual keyboard generating a novel stimulation paradigm to elicit P300 Evoked Related Potentials (ERPs) for communication. Raw EEG signals were treated with OpenViBE open-source software including novel signal processing and stimulation techniques.  相似文献   

19.
In this paper, we investigate the large-scale synchrony of EEG oscillatory bursts, during stimulation by a flickering square of light. Whereas most studies focus on averaged raw EEG responses, this study considers oscillatory events within EEG of single trials, which leads to various new insights. We recorded EEG signals before, during and after stimulation by a flickering square of light in medium (16 Hz) and high frequency (32 Hz) ranges. Similar oscillatory bursts, to those observed in spontaneous EEG, can be found in single-trial synchrony of steady state visual evoked potentials (SSVEP). These bursts are extracted from the EEG of single trials using bump modeling. Stochastic event synchrony method is applied to those events, which quantifies synchronies of oscillatory bursts on a large-scale basis. Those oscillatory patterns have a significantly higher degree of co-occurrence during SSVEP, uncorrelated with ongoing signal synchrony. It means that EEG oscillatory patterns are presumably an outcome of brain activity, rather than a mere side effect of ongoing EEG. They undergo a consistent reorganization during visual stimulation, preferentially along the visual pathway, depending on magno or parvo stimulations. Flickering stimuli may induce some cognitive side-effects depending on the stimulation frequency.
Francois B. VialatteEmail:
  相似文献   

20.

Objective

Brain-computer interfaces (BCIs) provide a non-muscular communication channel for patients with late-stage motoneuron disease (e.g., amyotrophic lateral sclerosis (ALS)) or otherwise motor impaired people and are also used for motor rehabilitation in chronic stroke. Differences in the ability to use a BCI vary from person to person and from session to session. A reliable predictor of aptitude would allow for the selection of suitable BCI paradigms. For this reason, we investigated whether P300 BCI aptitude could be predicted from a short experiment with a standard auditory oddball.

Methods

Forty healthy participants performed an electroencephalography (EEG) based visual and auditory P300-BCI spelling task in a single session. In addition, prior to each session an auditory oddball was presented. Features extracted from the auditory oddball were analyzed with respect to predictive power for BCI aptitude.

Results

Correlation between auditory oddball response and P300 BCI accuracy revealed a strong relationship between accuracy and N2 amplitude and the amplitude of a late ERP component between 400 and 600 ms. Interestingly, the P3 amplitude of the auditory oddball response was not correlated with accuracy.

Conclusions

Event-related potentials recorded during a standard auditory oddball session moderately predict aptitude in an audiory and highly in a visual P300 BCI. The predictor will allow for faster paradigm selection.

Significance

Our method will reduce strain on patients because unsuccessful training may be avoided, provided the results can be generalized to the patient population.  相似文献   

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